Here is the mini-display optics article referenced in the immediately prior post.
June 23, 1997, TechWeb News
Two-stage magnification combined in low-profile device -- Mini-display integrates refined optics By David Lieberman
Palo Alto, Calif. - The flat-panel display world has begun looking like a display-of-the-month club lately, as startups with intriguing new technologies seem to continually emerge from the woodwork. The latest to come to light is Siliscape Inc. Based here, it is a three-year-old venture that hopes to be producing miniature display engines by the middle of next year.
But Siliscape's expertise is in optics, not displays. It was formed in 1994 when two "old dyed-in-the-wool electro-optics guys"-Alfred Hildebrand and Gregory Kintz-set out to solve two problems they saw in miniature displays: illumination and magnification. "No one had developed a small display with any sense of how they were going to magnify the image," said Hildebrand, Siliscape's president and chief executive.
The duo came up with solutions (patents in progress) for both problems, with the goal of creating a very compact display engine-i.e. an integrated package containing the display, light source and lens. "If you do the display on silicon," said Hildebrand, "which is the economical way of doing things vs. TFTs [thin-film transistors] on glass, that means you have to operate in reflective mode and that means you have to use off-axis illumination."
Siliscape attacked the magnification issue by developing a compound magnifier that performs two stages of magnification in one compact optical device. "All the other [mini-display makers] use simple one-stage magnifiers," said Hildebrand, "which have a limitation of about 10x magnification. For pixel sizes at 10 microns or below, you need greater than that."
Siliscape's optics essentially collapse the two-stage magnification of a compound microscope into a single low-profile device. "A compound microscope typically takes from 6 to 10 inches from the objective lens to the eyepiece because it needs room to create an intermediary image," Hildebrand said. "For portable products, you can't tolerate that. We've used a combination of a reflective element and refractive element to put both stages of magnification in one optic and get up to 30x without having to have two different lens stages."
Siliscape's "special edge," Hildebrand said, is its high-magnification, low-profile optics. The very compact optics of the company's display engine, though, complicates the illumination problem. "Front to back, it's only 12 mm, less than a half inch," said Hildebrand. The entire engine measures just 30 x 40 x 12 mm.
With its optics in place, Hildebrand and Kintz needed to select a reflective display technology, and they initially considered a MEMS (micro-electromechanical-system) display before settling on LCDs. These LCDs, however, are not the twisted-nematic and supertwisted-nematic LCDs that populate mainstream applications, but an LCD of a different type that has hardly seen the light of day: the polymer-encapsulated LCD. It's one variation of a class of LCDs generically known as PDLC for polymer-dispersed LCD, whose claim to fame is high efficiency.
"As opposed to starting from scratch and building a microdisplay technology, we set out to find one," Hildebrand said. "With the illumination problems in reflective displays, especially when packaged tightly, the best way to go is to use scatter-mode LCs [liquid crystals], not the [common] polarization/retardation LCs. So we set out to find scatter-mode material and settled on polymer-dispersed [LCD], which we can use well with off-axis illumination."
Siliscape found the LCD technology it needed at Raychem Corp. (Menlo Park, Calif.), which for the past many years has been developing its NCAP (Nematic Curvilinear Aligned Phase) PDLC technology-initially with a variety of applications in mind and then honing in on projection-display applications. Siliscape also found ready-made the other critical component it would need to build a complete display engine: the silicon to control the LCD.
After a relatively short development relationship with Hitachi fizzled a few years ago, Raychem found a new silicon partner in National Semiconductor, whose ASIC work for the NCAP display provided Siliscape with a ready-made solution. "We joined the cooperative [National-Raychem] effort and National supplies prototypes to us," Hildebrand said.
Hildebrand describes Raychem's LC formulation, licensed from the Kent State Liquid Crystal Institute, as "LCs encapsulated/dispersed in a polymer emulsion, elliptical droplets in 1- to 2-micron domains." The top surface of the ASIC on which the LCD sits is highly reflective and the LCD serves as a light shutter-the control valve for manipulating light. By electrically addressing the different LCD domains, the physical orientation of the droplets is switched between an ordered and a random state, which changes their scattering properties.
How efficient is NCAP compared with mainstream LCDs, which are only about 5 percent efficient? "Very efficient," Hildebrand said, "probably 98 percent in terms of light that's scattered. There are no cross polarizers, so you don't throw away half of the light to begin with. How much light you actually collect, though, depends on the optical system."
Raychem/National and Siliscape have different target applications for their LCDs, with the twosome squarely focused on high-efficiency (that is, cool and quiet) projectors and Siliscape on handheld cell phones and fax viewers. The companies thus use the display differently.
With a projector and its on-axis illumination, Hildebrand explained, "if there's voltage across the LC, it goes clear and reflects light into the collection aperture of the lens system ['on']. If there's no voltage, it scatters light out of the f-stop of the optical system ['off']."
For the off-axis illumination in Siliscape's application, however, "we use the chip another way. When there's no voltage, light is scattered into our exit pupil. When it's clear because there's a voltage across it, the mirror reflects light obliquely out in another direction."
Siliscape has been seeding cell-phone makers with its display engine since the end of last year, with hopes of ramping up into production in mid-1998. The display itself is an SVGA (800- x 600-pixel) device measuring 6 x 8 mm, or just under 0.5-inch in diagonal. In operation, it draws about 60 mW when it's switched on and 2 mW in standby. First products will be monochrome, with color expected to be demonstrated this summer. Like several other mini makers, Siliscape is using a monochrome LED for illumination, with plans to move to a tricolor scheme using red, green and blue LEDs.
Crying need
Hildebrand and others point to the crying need in mobile computing and communications equipment for small, lightweight, low-power, low-cost displays. The only way to meet all those needs and generate a readable image, he said, is the "virtual" display.
"The only way to satisfy demands for nearly computer-sized images from a display the size of a postage stamp is to use optical techniques to enlarge the image from these displays," Hildebrand said. "Put them near your eye, and you can see a magnified image of the pixels about a meter in front of you, thus making them 'virtual image' displays."
Siliscape's target applications, primarily cell phones with facsimile capabilities, dictated one important criterion for the design of its first product: enough pixels horizontally to display the entire width of a conventional facsimile page. That meant at least Super VGA resolution.
"If you don't have a full 800 dots, you have to scroll the page sideways," said Hildebrand. "And from an ergonomics standpoint, that's intolerable."
Being able to display a full fax line also has certain system implications. "The thing about fax is that you're stuck-you must print the full width," said Hildebrand. "A fax is compressed when it's sent, it's stored compressed, and you don't decompress it until it's displayed. It's stored as a compressed stream of bits, not something like ASCII text, so you can't easily create character returns when you want to. You don't know where the line breaks are. So unless you have 800 dots, you can't do a full line without sacrificing resolution, and you have to go through some very complicated mathematical algorithms, which becomes impractical."
Full-page world
New capabilities that will migrate to tomorrow's multifunction cell phones will also dictate at least 800-pixel horizontal resolution. "Web-page people aren't going to rewrite Web pages for less than VGA displays," said Hildebrand, "and the standard Web page is designed around SVGA. We've talked to software people trying to make gateways to wireless servers that serve portable devices, and they say it's a full-page world.
"How to deal with, say, a quarter Web page at a time is very problematic. There's no software going to be written to pick a Web page apart and make it fit on somebody's random display."
Copyright (c) 1997 CMP Media Inc.
|