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Politics : Formerly About Advanced Micro Devices -- Ignore unavailable to you. Want to Upgrade?


To: Petz who wrote (33039)5/30/1998 12:10:00 PM
From: Kevin K. Spurway  Respond to of 1570818
 
Petz, these BOOT numbers ae great, given they were run on a system with two linked Voodoo2 3D accelerators.

GLQuake II 333MHz-K6-2 333MHz Pentium II
640x480 71.3fps 68.8fps
800x600 71.3fps 62.0fps
1024x768 62.2fps 44.7fps

Basically, the 333 MHz PII, while able to supply the dual 3D cards with enough info at the low resolution, quickly fails to keep up as the resolution is increased. K6-2, on the other hand, CAN keep up. I'd imagine if you plugged in a PII 400 and ran these benchmarks, its 640x480 speed would be around 70 fps or so (like the K6 and the PII-333 here) but its 1024x768 would be more comparable to the K6-2's.

Overall, I'm pretty pleasd by the performance of the K6-2. It completely eliminates Intel's single advantage in the consumer market.

By the way, I think the 3D engine/API used by Quake 2 is Glide (an Open-GL variant optimized now for the 3DNow instructions), from 3Dfx (assuming you're using a Voodoo 3D card). Microsoft's API is Direct3D. I believe that I read somewhere that Sun is coming out with an optimized full version of OpenGL (which, incidentally, will not only bring 3DNow's benefits to gamers with 3D cards using this API (like the popular Nvidea Riva 128 chipset-based cards) but will also be applicable to other applications using OpenGL, like solid modelling).

Kevin