News search on LNET and ONCO shows them to be in legal stand-off: HEADLINE: LodgeNet Sues On Command for Infringement of Three U.S. Patents; Patents Cover Interactive Video Game Systems and Video Switch Construction
DATELINE: SIOUX FALLS, S.D., Dec. 11
BODY: LodgeNet Entertainment Corporation (Nasdaq: LNET), a leading provider of video-on-demand, network based video games, digital cable and other interactive services to the lodging industry, announced today it is suing On Command Corporation for infringing three U.S. Patents owned by LodgeNet. One action, filed in the United States District Court for the District of South Dakota, alleges infringement by On Command of two LodgeNet patents, U.S. Patent Nos. 5,641,319 and 5,675,828, covering LodgeNet's proprietary method of delivering interactive video games over a hotel entertainment system. The other suit, filed in the United States District Court for the Northern District of California, alleges infringement by On Command of LodgeNet's U.S. Patent No. 4,502,098 covering a circuit assembly method utilized in the construction of the video switch found in virtually all installations of On Command equipment. The actions seek injunctions halting On Command's infringement, an accounting of damages trebled for intentional infringement and payment of attorneys' fees. LodgeNet introduced network-based video games to the lodging industry in late 1993 with Super Nintendo Entertainment System(R) video games. LodgeNet now provides video games in more than 475,000 installed guest pay rooms. LodgeNet's technology enables video games to be played in each hotel guest-room utilizing the Company's proprietary b-LAN(SM) (broadband local- area-network) system architecture without the need to provide dedicated video game processors in each room. "We believe our patents have application beyond their use for the delivery of video games in the lodging environment. We also believe that our technology, which involves the high-speed processing and routing of user key-strokes, will be critical to the effective delivery of other interactive services, such as the Internet, over broadband video distribution networks," said David M. Bankers, Vice President of Corporate Technologies for LodgeNet.
"Hoteliers now demand in-room video games and guests have come to expect them as a standard amenity. We believe On Command has been forced by LodgeNet's leadership to deliver a video game product and that the method by which they do so infringes our patents," said Eric R. Jacobsen, Vice President and General Counsel for LodgeNet. "We are hopeful that the South Dakota action will proceed to trial before the end of 1998," continued Mr. Jacobsen.
"We further allege that the physical construction of the video switch utilized in virtually every On Command installation infringes LodgeNet's circuit assembly patent that it acquired in 1996. If On Command is found to infringe our patent, LodgeNet is entitled to seek damages back six years from the filing of the complaint which we believe would capture nearly all of On Command's installations," said Jacobsen.
LodgeNet Entertainment Corporation (http://www. lodgenet. com) is a specialized communications company that serves more than 610,000 guest rooms at more than 3,800 lodging properties in the United States and selected international markets. The company's proprietary and patented b-LAN(SM) system technology serves as a distribution system for the delivery of video-on-demand interactive television services, network-based video games, Internet access, PRIMESTAR(R) digital basic and premium cable programming, and other interactive multimedia entertainment and information services geared to the needs of travelers. LodgeNet Entertainment Corporation is listed on Nasdaq and trades under the symbol LNET.
This news release includes statements that may constitute forward-looking statements made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. This information may involve risks and uncertainties that could cause actual results to differ materially from the forward-looking statements. Factors that would cause or contribute to such differences include, but are not limited to, those factors detailed by LodgeNet Entertainment Corporation in its filings with the Securities and Exchange Commission. SOURCE LodgeNet Entertainment Corporation CONTACT: Ann Parker, Director of Corporate Communications of LodgeNet Entertainment Corporation, 800-257-2345
Multiple articles over the past two years quote ONCO saying that their future profitability relies on digital access, yet they appear to have stymied by LNET's patent wall.
My sense is that the ONCO lawsuit is over analog technology, while the LNET suit relates to digital communication. IMHO betting on the outcome of a single litigation is a suckers game, however these suits do offer some insight into relative strategies. It would appear that as Spectravision contracts expire, ONCO is having difficult holding the properties. (Think about it: if ONCO had a slam dunk legal position, former Spectravision hotels would be reluctant to go with LNET, and in fact LNET has been very successful signing up these properties.) ONCO is perceived as an on-demand analog company that is moving very, very slowly toward the digital future. LNET appears to be much more focused and future oriented. By the time the ONCO lawsuit gets to court, its outcome may be moot.
(For some interesting perspective on this suggest you point your search engine toward Robert Kavner's tenure at ATT. After you view his "successes" there, come back and revisit the likely outcome of his current legal venture.)
KW |