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To: R Stevens who wrote (4987)7/1/1998 11:07:00 PM
From: Chip Anderson  Read Replies (1) | Respond to of 16960
 
Boot magazine just published a different perspective on S3 performance:

bootnet.com

"Quake2 (demo2.dm2) 800x600 31.8fp
1024x768 22.6fps"

IMNSHO, these numbers are very close to unplayably slow.
S3 will _NOT_ be worth the wait (or the money!).

BTW, YOU READ IT HERE FIRST! Check out my E3 report on S3 performance:
Message 4649966

Chip
coolhistory.com



To: R Stevens who wrote (4987)7/1/1998 11:28:00 PM
From: Chip Anderson  Respond to of 16960
 
Let me also call "Bulls Hit" on the Quake2 test level that Next-Gen saw demo'd. What's important in the future is the ability to quickly _draw_ multiple textures, not simply load them. First off, any Q2 level that maxs out a 12MB V2 card is probably bogus HOWEVER the problem could be addressed with a 16MB (or more) V2 card (Isn't that already announced by someone?). RAM is now cheap (much to S3's chagrin). Adding RAM is no big deal. Adding HIGH PERFORMANCE MULTITEXTURING is.

Bottom Line: S3 is Doomed (pun intended)!

BTW, from my E3 discussions with TDFX personel, I know that high-performance multitexturing (4+ passes) is a key design goal for Voodoo3 ("Rampage"?)

Chip



To: R Stevens who wrote (4987)7/1/1998 11:36:00 PM
From: Frank Sheridan  Respond to of 16960
 
Some thoughts concerning S3 Savage 3D....

1. Notice how the VooDoo 2 was used for a reference - it is always a good sign when your product is considered the one to beat.

2. Overall performance seems to be in the same ballpark as VooDoo 2, not really that much better in any major way.

3. VooDoo 2 has been on the streets now for over six months - Savage 3D isn't even shipping yet.

4. Since VooDoo 2 is the standard that most developers are building to, ability to handle more textures isn't likely to add much value to Savage 3D, since software developers will probably not add on more texture overhead than they think their customers can handle.

5. Since there are dozens of games specifically written for GLIDE, they only work with VooDoo acceleration. Show me another 3D chip company that can make a claim like this.

Still, it looks like S3 has made a very competent chip here - certainly much better than the Riva TNT looks to be. TDFX is not going to be able to rest on their laurels here, but they do have a strong technology and market lead over their competition. Let us all hope they can keep ahead of everybody else.......