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Technology Stocks : THQ,Inc. (THQI) -- Ignore unavailable to you. Want to Upgrade?


To: Andrew C.R. Biddle who wrote (6682)7/8/1998 1:53:00 AM
From: David Haines  Read Replies (1) | Respond to of 14266
 
GKM raises estimates on THQ 2Q:

As posted from MF THQ board on AOL:

Subject: EPS Estimate Increase
Date: Tue, Jul 7, 1998 21:26 EDT
From: Rev Shark
Message-id: <1998070801261600.VAA00253@ladder01.news.aol.com>


08:06am EDT 7-Jul-98 Gerard Klauer Mattison & Co. (McGowan, S. 212-885-4004)
THQ+ (THQI)-"Quest" Sales Exceed Our Forecast; Raising EPS Estimates-BUY



July 7, 1998
______________________________________________________________________________
Price: 30.00 52-Wk Rng: 33.38 - 9.25 Price Target: 35 S&P 500: 1157
Shrs Out/Mk Cap: 7MM/$210 Mil 5YR Est Growth Rate: 20%
Div/Yield: --/-- L-T Debt/Capital: 0%
Avg Daily Vol: 245,000 ROE (1998E): 39%
Float: 4MM EBITDA/Share (1998E): $3.12

FY Ends -- EPS -- Rel. P/E
Dec. Curr Prior P/E (S&P 500)
97A $1.35 22.2x 69%
98E* $2.15 $2.10 14.0x 48%
99E $2.60 11.5x 41%
______________________________________________________________________________
Qtrly -- 1Q -- -- 2Q -- -- 3Q -- -- 4Q --
EPS@ Curr Prior Curr Prior Curr Prior Curr Prior
97A $0.12 $0.14 $0.20 $0.84
98E $0.86A $0.21* $0.16 $0.23 $0.84
______________________________________________________________________________
+Gerard Klauer Mattison & Co., Inc. is a market maker in the security of this
company and may have a long or short position.
@Quarters may not total due to rounding. *1998 EPS exclude one-time charge of
approximately $0.50 per share related to GameFX acquisition.

o Sales of "Quest 64," THQI's role playing game for N-64, appear to have
exceeded our expectations. We had conservatively assumed the company would
ship about 100,000 units of the title in 2Q and an additional 100,000 by
year-end. We now believe shipments exceeded 200,000 units in 2Q alone and may
total 300,000 units by year-end. We estimate total 2Q sales will exceed $22
million (vs. $12.3 million in the year-ago quarter). We reiterate our BUY
rating.

o Raising EPS estimate for 1998; greater confidence in future. We have raised
our 2Q EPS estimate to $0.21 (from $0.16) vs. $0.14 to reflect stronger sales
of Quest 64. As a result, we now estimate full-year EPS of $2.15, compared to
our former 1998 estimate of $2.10. In addition, we believe there is upside
potential to these new estimates and 1999E EPS of $2.60.

o THQI's revenue base is broadening. Although THQI will derive a high portion of
its 1998 sales from WCW-licensed wrestling games, we believe the success of
Quest demonstrates that its revenues are not excessively concentrated.

INVESTMENT CONCLUSION
The success of Quest 64 leads us to believe that THQI will post extremely strong
EPS growth in 1998 and that its strength will not be too highly concentrated in
one product line. Although we are maintaining our 1999 EPS estimate, we believe
that establishment of a new brand lends greater visibility to THQI's growth
prospects. Our $35 price target implies a P/E multiple of under 14 times 1999
estimated EPS, well below the company's projected growth rate of 20% and the
peer group average.

Quest 64. THQI's Quest 64 has been in development for over a year and represents
one of the few third-party animated 3-D role playing games (RPG) for the
Nintendo 64. Nintendo itself has dominated this genre on its platforms in the
past, with its Mario and Zelda series. Quest was launched into a relatively
uncompetitive marketplace, since Nintendo's Zelda has been delayed until later
in the year and its new "Banjo Kazooie" title was not released until several
weeks after Quest.

Initial retail sales indicate that THQI's total shipments for the year will far
exceed the 200,000 we had estimated. We now expect the title to generate net
sales of over $12 million, or about 8% of total sales. Perhaps more importantly,
there is good reason to believe that Quest sequels may also sell well, so THQI
may have developed a new and enduring brand.

Raising estimates. We had assumed Quest 64 sales of about 200,000 units for the
year, half of which we expected in 2Q. We now expect the figure to approach (and
possibly exceed) 300,000 units for the year. The added sales lead us to believe
that 2Q EPS will be $0.21, $0.05 higher than our previous estimate of $0.16.
(On a fully taxed basis, we now expect 2Q EPS of $0.19, compared with our prior
estimate of $0.15). In 2Q97, THQI reported EPS of $0.14, or $0.09 fully taxed.
We are maintaining our estimates for 3Q and 4Q; we estimate full-year EPS of
$2.15 ($1.96 fully taxed) vs. $1.30 last year (or $1.02 fully taxed).

We believe there is upside potential to our estimates, even those we have just
raised. We are maintaining our 1999 EPS estimate of $2.60. However, as the
company's release schedule for 1999 becomes clearer and if its 1998 results
unfold as expected, our 1999 estimate may need to be increased.

GameFX writeoffs to be taken in 2Q. Earlier this year, THQI announced the
acquisition of GameFX, a privately-held company that had developed promising
technology for use in 3-D video and computer games. Although the final
accounting has not been announced, we expect THQI to expense a significant
portion of the purchase price as research and development costs. We expect the
charge to approximate $6 million, which would be about $0.50 per share after
tax. The estimates discussed above exclude this writeoff.

We are more optimistic about long-term outlook. We are considerably less
concerned about the outlook for the year 2000. First, the recently formed joint
venture with Jakk's Pacific has given THQI a piece of the WWF wrestling license,
which should provide strong sales and earnings in 2000. Second, we now expect
video game hardware sales to remain strong through 1999, which may put off the
likely industry downturn until 2001. Finally, the early success of Quest
indicates that the company may have another brand that could provide profitable
growth in the future.

Calendar of Upcoming Events
Date Event
Wk. of July 20 2Q98 EPS $0.21E vs. $0.14