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To: Paul Engel who wrote (60504)7/16/1998 2:08:00 AM
From: Barry Grossman  Respond to of 186894
 
Paul and thread,

news.com

Intel to preview
workstation, 3D graphics
By Michael Kanellos
Staff Writer, CNET NEWS.COM
July 15, 1998, 7:25 p.m. PT

At a major computer conference next week, Intel
will make a big play to ensconce its hardware firmly
in the workstation market by previewing a new
version of its 3D graphics technology as well as
providing details for a standard workstation
blueprint.

The new workstation
design and 3D graphics
technology will debut at
Siggraph, a computer
graphics forum held in
Orlando, Florida.

Both Intel's workstation specification and its latest
3D graphics technology, called AGP Pro, are
aimed at building more momentum for systems
based on Microsoft's Windows NT operating
software and the Intel architecture in the
professional graphics field, said Andre Wolper,
director of marketing in Intel's workstation division.

While NT workstation sales have zoomed in recent
years, most sales have been to financial and
corporate customers with lesser graphics
requirements. To attract the more demanding users,
Intel is trying to boost performance and
simultaneously reduce the cost of development by
undertaking more of the system design work.

Intel is also trying to compete head on with
long-established, high-end Unix workstation
vendors such as Sun Microsystems.

Unix stalwart Silicon Graphics has already
indicated that it will adopt Intel architecture for
some its workstations. For some time, PC vendors
such as Compaq, Dell Computer, and IBM have
been making inroads into the workstation market
with Windows-Intel machines.

The apparently shifting momentum owes to the
technological and marketing resources the two
computing giants are capable of marshaling, along
with their PC vendor partners. Intel created a
separate workstation division last year to
orchestrate its drive into this market.

AGP Pro will essentially be a version of its AGP
technology optimized to work with the newest, and
most powerful, workstations based on Intel's
just-released, top-of-the-line Xeon Pentium II
processor. So far, most of the tangible
improvements wrought by AGP have been seen in
the mid- to lower-end desktops segments, where
AGP circuit boards improve "texture mapping," a
technique for handling complex graphics images,
said Tom Copeland, an analyst at International
Data Corporation.

With AGP Pro, graphics card vendors will be able
to make high-performance graphics boards that can
use twice the number of chips for the most
demanding 3D graphics applications, said Peter
Glaskowsky, graphics analyst at MicroDesign
Resources.

"Silicon Graphics has [large and powerful] graphics
cards. If people want to compete with the big
[workstation] vendors, they will need a card like
this," he said.

The new AGP Pro technology will create a
super-fast 233-MHz graphics data path capable of
processing 10 million polygons a second, said
Glaskowsky. Both AGP Pro and AGP Pro will
come out in 1999, said Wolper. The current
standard runs at 133 MHz.

Meanwhile, Intel's workstation specification is
being created to make adoption of its technology
easier and cheaper. By posting a blueprint for Xeon
workstations, Intel can take a lot of the guesswork
out of system development and thereby undercut
Unix workstation vendors even further, said
Wolper.

"Right now, you have a number of vendors with
customized solutions, and customized solutions
create costs," he said.

Called WTX, the workstation specification will
provide physical, electrical, and component
requirements for assembling a Xeon workstation.
One area of particular concern will be power
consumption. Xeon chips consume more power
than traditional Pentium II chips.

Siggraph starts next Monday in Orlando.