SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Technology Stocks : 3DFX -- Ignore unavailable to you. Want to Upgrade?


To: Joe C. who wrote (5873)7/29/1998 10:15:00 AM
From: timbur  Respond to of 16960
 
If I were going to wear a bullet-proof vest, I would also wear some headgear and some kevlar panels over my thighs and shins. Of course, any perp worth his salt would be using armor-piercing bullets.

Cheers,
Tim



To: Joe C. who wrote (5873)7/29/1998 10:22:00 AM
From: Jeff Lins  Read Replies (1) | Respond to of 16960
 
Ok, here is the link to the Banshee review at AGN
agn3d.com

Go to Hardware (left frame), then look for the Banshee article; I think it is at the top.

They have a nice interview along with the review. The only thing that confuses me is that the numbers look great, but the reviewer says that he thinks TNT and Savage may do a little better. Savage? When DIMD said that Savage would be low end, that made me feel that Banshee was clearly superior; I figure DIMD has had their hands on both pieces of silicon for a while...

In the interview the TDFX guy says that TNT will do 2 pixels per pass but, not in multitexturing games, and so that that will slow it down. Is he trying to confuse us? I thought that it was clear that the dual pipeline architecture ran 2 pixels per cycle for apps that do not support SPM, and will do 2 texels per on games that do. IF they get this to work, this is clearly superior to the V2 design. So why is he knocking it? Is there something I missed or is he trying to belittle the competition? (no, I am not big on TNT as I have SERIOUS doubts that they will get much over 100mHz without spontaneously combusting...)



To: Joe C. who wrote (5873)7/29/1998 12:07:00 PM
From: Chip Anderson  Respond to of 16960
 
Re: Knee-caps. Spent some time last night with the sniper rifle in god mode (thank you, cheat codes! ;) exploring exactly that issue. With the sniper rifle, a head shot kills instantly and two shots _anywhere_ else (even the feet) kill.

Looks like the stock took a head shot this morning. I wasn't really expecting yesterday's upward movement to stick anyway.

Chip