To: Bill Day who wrote (2654 ) 8/5/1998 2:16:00 PM From: Yin Shih Respond to of 3506
Bill - While I am most interested in aviation applications, I have not had much expectation that aviation will be the "killer-app" that takes TRMB over $1B. You know what they say: if you want to make a small fortune in aviation, start with a large fortune. The basic problem with aviation is that there are so many requirements, certifications, tests, overhead costs, insurance for liabilities, etc at every level that, even though the end product has high $ value, the profit is distributed throughout the chain and not many companies succeed at making consistently high profits out of it. To a large extent killer-apps are unlikely to include car-nav as, even though the volume is high for high total revenue, the margins are necessarily lower. So if we are complaining about margins now, I don't see how more units at lower margins will help us. That's the: we're losing $10 per unit, but we'll make it up in volume joke all over again. So I think the most likely areas for success are the innovative apps that sell at good margin, better than niche volume, and have good IP protection. This includes apps like agriculture, smart munitions, cell station timebases, etc. I've also noticed that one counter-intuitive model for making big money in software these days (excluding the special case of Microsoft) seems to be to give away the blades and make money on the razor :-) . Netscape, Adobe, RealAudio, etc give away their players in high volume, establishing a "standard" in that niche, and make money on relatively low volumes from the content creators that need to buy the full version that can create the source files used by the now "standard" readers. This can only work with products that are virtually all IP as the cost of shipping another player approaches 0. I've wondered if there is anything TRMB can make out of this business model.