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Politics : Formerly About Advanced Micro Devices -- Ignore unavailable to you. Want to Upgrade?


To: Petz who wrote (35318)7/31/1998 12:47:00 AM
From: Kevin K. Spurway  Read Replies (1) | Respond to of 1573430
 
Paul is blowing smoke about Katmai--we won't see this chip until late in the first half of 1999, otherwise Intel would be trumpeting it all over the place.

As far as Dixon is concerned--well, Dr. Engel is well aware that Intel considers it a mobile processor and won't introduce it to the desktop market until at least the middle of 1999--if at all--because it would benchmark better than a PII at the same clock speed for most applications!

Maybe it will give the mobile K6-2 300 a bit of competition in the high end mobile market, though.

Kevin



To: Petz who wrote (35318)7/31/1998 1:07:00 AM
From: Paul Engel  Read Replies (1) | Respond to of 1573430
 
Petz - Re: " Microsoft has a "TARGET" date of 2Q'99 to support Katmai with DirectX 7.0."

AMD may have to rely on MicroSoft for a helping hand, but Intel is providing Katmai Instruction software support directly to developers in the form of Katmai Compiler plug ins for C++ .

In that way, these developers can write graphics routines that directly incorporate the KNI - Katmai New Instructions - and not have to rely upon Microsoft's DirectX - which will ALSO SAVE one level in software procedure invocation.

You can read about it right here.

Paul

{====================================}

techweb.com

Intel Finishes Beta Of Katmai Processor
Instructions
(05/07/98; 10:34 a.m. ET)
By Anthony Cataldo, EE Times

LONG BEACH, Calif. -- Intel completed the
beta version of its instruction set for the Katmai
processor and is now working with more than
50 software-game developers to optimize their
code for 70 single-instruction, multiple-data
(SIMD) floating-point instructions, the company
said. At the same time, both Intel and Microsoft
are providing low-level compiler tools for the
new instruction set. The tools are considered a
critical ingredient that was missing from Intel's
previous MMX development program.

Like other graphics-accelerator vendors
present at the Computer Game Developers
Conference here in Long Beach, Calif., Intel
(company profile) said it hopes to woo 3-D
game developers to optimize their software for
what Intel expects to be the premier PC
platform for 1999. Such a system will include
the 100-MHz 440BX chip set, the i740 3-D
graphics processor, and a Katmai processor
running faster than 400 MHz, said Taufik Ma,
independent software vendor marketing
manager for Intel's Microprocessor 6 division,
in Hillsboro, Ore.

In 1996, Intel made a similar effort to convince
software developers to write games geared for
the MMX instruction set, which consisted of 57
new SIMD integer instructions. But the company
said it failed to provide the right tools to make it
easier for software developers.

"We learned a lot from MMX," Ma said. "We
didn't have compilers for MMX, which wasn't
too pleasant for developers because they had
to hand code everything."

The Katmai compilers, which will be available
later this year, will be offered as a plug-in for
Microsoft's Visual C++ suite. The compiler will
include instrinsics, which the company said will
give developers the ability to write in C with
nearly the same efficiency as hand-coded
assembly language. A related tool called VTune
will let the program make use of the parallelism
of SIMD instructions, Ma said.

What's more, Santa Clara, Calif.-based Intel will
provide similar compiler tools for the MMX
instruction set in July. Intel has already signed
on 100 companies, Ma said.

Ma said Intel has put three times more
resources into Katmai compared with its MMX
development efforts. This includes more
engineering support, coding tools, authoring
tools, libraries, and development platforms for
software companies. Some of the software
companies it has engaged with include
Westwood Studios, id Software, Microsoft,
LucasArts Entertainment, Activision, Definition
Six, Shiny Entertainment, and Black Isle
Studios.

Meanwhile, Intel has released a software
developer's kit for its i740 3-D graphics
processor. The company said the new tools will
enable software developers to monitor how
systems partition the 3-D processing load
between the graphics processor and central
processing unit and make adjustments for
better performance and system balance.