To: Jeff Lins who wrote (1218 ) 8/12/1998 10:17:00 AM From: Harry Read Replies (1) | Respond to of 1773
Some VERY nice publicity... Hey all, Just got my latest PSM magazine (also just found out that it's the top-selling Playstation mag in the U.S.), and it's plastered with Eidos's stuff. Here's a synopsis of what's in it: * TR3 and Lara as full cover art (done by David Finch, comic artist for Top Cow comics). * 4-page, 50-screenshot preview of TR3. Very cool. * 2-page interview with Adrian Smith, executive producer of the TR series at Core. * Special 8-page mini-brochure insert for Ninja, along with 3-page fold-out ad for Ninja on the inside of the back cover. * Special Unholy War insert with 8 "trading cards," each featuring one of the 14 characters/units from the game. * Unholy War ad on back cover. Here's some interesting info gleaned from the interview and preview: * Core is working on a new game for 1999 called Witchblade. It's based on the Top Cow comicbook Witchblade (FYI, Top Cow produced a special Tomb Raider/Witchblade comic book a while back). * Fighting Force II is going to be significantly different from the first one. In fact, they almost renamed the game entirely. "It's sort of Fighting Force but taking elements from, probably Goldeneye . It's third-person, it's character-based, but it's now moved to the next level in fighting and in what the game is about." * Ninja is supposed to be a "hack-and-slash, action-adventure game," and it uses its own engine (I'd previously posted that I thought it used the TR engine -- my bad). * TR was more puzzle-oriented. TR2 was more action-oriented. TR3 will be somewhere in between. * Adrian Smith doesn't seem to like any of the fore-runners for the Lara Croft role in the movie (specifically mentioned Hurly, Bullock, Demi, and laughed at Anna Nicole Smith). * Game engine for TR3 has "undergone a complete overhaul." FWIW, the screenshots in the preview showed some pretty sweet capabilities. Anyway, that's about it. 'Course, I realize the adage that good games don't mean good earnings, but with all the recent Ion Storm messiness, I thought it'd be nice to hear that Eidos's other ventures seem to be going well (as is their marketing and PR in the gaming world -- interesting that they're pretty poor on the investor side of things). Harry