To: Zen Dollar Round who wrote (16878 ) 8/19/1998 5:27:00 AM From: Doren Respond to of 213177
Ummm, yes Macs do design work faster with 2D rendering, easier file management and conversions, far easier maintenence, scanners printers, extra drives etc. Also most digital video editing is done on Macs. Running QT movies on Wintel or AVI movies on Wintel is a joke, no contest. Titanic effects were done on Alphas using Linux!! Digital MOVIE editing is done on UNIX. Some digital video is moving to Wintel due to no high end Macs, this is serious. Avid (I believe) which has been staunchly Mac oriented is now concentrating on Wintel compatible stuff, and they recently bought Softimage from Microsoft along with a deal. BAD news for Mac junkies. Another big hole in the Wintel army filled in. UNIX does most everything Wintel does better, but more expensive and even harder to maintain. NT supports 256 character file names now, Mac 32 character. 3D and the lack of high end machines are probably going to force me to buy a Wintel which I will use only for 3D. It'll be a pain but once set up I won't change it like I would my Mac. Every thing else I will do on my Macs. I have an 8500 with a G3 upgrade card and I may buy an AltaVec Mac, but we'll have to wait and see. I may have to wait and wait. Of course there is the IBM Motorola split too. This could be a huge problem for Macs. They are not out of the woods just yet. It seems Jobs just had a meeting with Jon Carmac (Quake) about OpenGL. I hope Steve gets it. They'll loose the entire graphics community if they don't wake up to the fact that high end digital graphics drives low end digital graphics. OpenGL was developed by SGI which is now partnering with Microsoft on a new 3D API. OpenGL on Windows was 1/2 of the equation that made Wintel machines usable for graphics. The other 1/2 was the Softimage port. After the port almost all high end 3D software was ported. It's still rough but every aspiring 3D graphics person at least considers getting a Wintel box and most do. Quick Draw 3D is good but Microsoft has a good imitation. If you look to the future you see that the web IS publishing. More and more animation, entertainment, 3D etc. will be done on the web. 3D will become just one more tool that serious graphics professionals will need to stay competitive. The money isn't in flat graphics anymore except on the high end, which is hard to break into. The web is where the opportunities are, and it'll wittle away at paper. With one serious port of high end 3D software and the inclusion of OpenGL Apple could take a giant step towards alleviating the fears of graphic people. If not guys like me will wait and wait, upgrade and upgrade but eventually we have to make a choice. You can see that with me my 8500/315 G3 is adequate to run Photoshop or any 2D stuff. So I'll buy a Wintel machine for 3D after Xmas. Then I wait, and if Apple doesn't make a good machine I'll have to buy another Wintel box. I have hopes. I know Apple is and probably has to concentrate on the iMac, will they drop the ball on graphics? Doren