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To: Mark Oliver who wrote (1082)10/19/1998 1:33:00 PM
From: Yogi - Paul  Respond to of 2025
 
Mark,
<<By the way, it's interesting to think that many kids must be going to school wondering why they are studying things they already did on their home computer 2 or 3 years ago. Also, the surfing of knowledge allows kids to develop areas of interest in ways that have never happened before. The technology dividend that has trust business profits into unparalleled gain will also hit the school system. Pretty exciting.>>


I wish I shared your excitement.
Ladies and Gentlemen, I give you the "technological revolution" and its relationship to the emergence of PCs--
1972 (lets call it the pre-home pc era)
1996 (lets call it early in the pc era)

nces.ed.gov
nces.ed.gov
nces.ed.gov

I'll wager 1998 figures will not be significantly better.

Yogi



To: Mark Oliver who wrote (1082)10/19/1998 6:35:00 PM
From: Pierre-X  Read Replies (1) | Respond to of 2025
 
It's not clear to me that MS expects to make anything back from Encarta, as you say. MS has done quite a bit of (unprofitable) multimedia seed investing, and I believe only a few titles from their efforts proved at all popular.

On the subject of technology dividends for education--I believe the majority of people in POSITIONS to leverage technology will NOT do so because, in this country, we do not have visionaries and technology enthusiasts heading educational administrations. So we continue to limp along with 19th-century style classrooms.

As for notebook games, it depends on your preferences. Portable rigs excel as "puzzle/adventure" game platforms e.g. Myst/Riven/Monkey Island type games. Portables tend to be lousy for action/twitch/3D games such as Quake or Unreal due to specialization of video hardware and absence of adequate 3D acceleration.