To: Dan Woodbury who wrote (8452 ) 10/20/1998 12:28:00 PM From: timbur Read Replies (1) | Respond to of 16960
NFL Blitz, NFS3, SF Rush reviews >Also, has anyone played "NFL Blitz" or "Need For Speed" and how would you rate these games running on 3dfx technology? NFL Blitz (OEM): I got NFL Blitz with my Raven Banshee card. The graphics are AWESOME, and identical to the arcades, since the arcade version used a Voodoo derivative. It runs a bit faster than the arcade, so it's much harder to react in time. I blaim this on the Banshee, but I should try it on a Voodoo I to make sure. The interface is inconsistent, but is probably the same as the arcade. For some reason, my arcade-like joystick isn't working with this game, so I've played from gamepad only. If the arcade joystick did work, NFL Blitz would get a 9/10. Instead, it gets a 7/10 using the gamepad. It gets a 5/10 using the keyboard. Keep in mind I've spent about $500 playing NFL Blitz at the arcade. My friend's 13-year old son played it with his friend, both on the keyboard, and they both want to buy it. They also think it's better on the Voodoo2 than on the N64 or Playstation! Some of the reviews I've read knock the PC conversion because it doesn't include some features of the N64 version. Personally, I couldn't find anything lacking in the implementation. The main problem is mapping the interface, the 4-button arcade buttons. Need For Speed 3: NFS3 is plain beautiful on the Voodoo2 and Banshee. I really love the replay feature. The main drawback about this game is the extremely long load times when starting races and replays. I highly suggest you install the full game to decrease the loading from the CD. The game offers you tons of racing options: single race, tournament, elimination (the last car in each race gets eliminated until their's only 2!), and some neat beat the cops scenarios. It also lets you play as a cop and track speeders! I give this game an 8/10 in single player mode. I think I would give it a 9/10 or 10/10 in multi-player, but I haven't tried it yet. Despite how much I like this game, I keep turning to SF Rush for quick racing excitement, since the game loads much faster. Still, I expect NFS3 to remain on my hard drive until Carmageddon2 comes out. San Fransisco Rush (OEM): Pure arcade fun! Fans of multi-player SF Rush will be disappointed. Unlike the N64 and Playstation versions, there is no split-screen head-to-head racing. In fact, this OEM version doesn't even offer saving lap times or ghosting so you can make your own multi-player experience. I'm hoping the non-OEM version supports these options. Other disappoinments include that you cannot customize the controllers. You must go with whatever the default is. Also, the flags and other powerups in the arcade and the console versions are inexplicitly missing. I assume they will reappear in the non-OEM version. Despite these problems, this game is pure arcade fun. I played it for 4 hours straight the first night I had it, until my hand cramped up! The graphics are 100% perfect, due to the fact that the arcade version used a Voodoo. Sure it's unrealistic, but it's also very fun to take the corkscrews, loops, huge jumps, hidden shortcuts, and all the other little surprises this game keeps bringing. I never played this at the arcades, but kudos to Midway for producing a fun arcade racer! I give this an 8/10. If it had the multiplayer, controller config, and secret powerups, I would give this a 10/10. It excels at what it does. If someone gets the retail version, please let me know if these are included. Tim