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To: Joe C. who wrote (8578)10/24/1998 2:22:00 AM
From: Bret Savage  Respond to of 16960
 
Picked this little nugget up from Yahoo...

Thanks! I checked the Yahoo thread this evening. Yikes! It's really gotten outta hand over there. If I may beg a request... those of you who still have the stomach to troll through Yahoo and MF, the links to the actual "diamond in the rough" posts are most appreciated.

Bret



To: Joe C. who wrote (8578)10/24/1998 5:46:00 AM
From: Aaron M. Hightower  Respond to of 16960
 
I looked at these. I believe that they are all technologies from Voodoo2 and earlier. The YIQ stuff is great though. 8-bit textures save a ton of memory (and let you have more imagery in your game). These patents really highlight the difference between 3dfx and rival companies. 3dfx is made for games. They care about cost. YIQ and 16-bit framebuffers are 99% as good as technologies that cost 3-times as much in silicon AND performance (non-compressed memory hogging textures and full-color framebuffers both requiring more memory, more bandwidth, and performing more poorly at the same time, while costing the customer more.) BUY BUY BUY -- Christmas is coming, Christmas is coming!

> Picked this little nugget up from Yahoo. It seems that TDFX has filed some patents re: a compression method. I know that TDFX has not used compression before so this might be new for the next generation chip. Any of you techie's out there have any more insights as to whether these patents point to methods that might add to our technical edge. Have to admit they sound cool from a techie perspective. Here's the links, the last one has an October date. Joe C.

patents.ibm.com

patents.ibm.com

patents.ibm.com

patents.ibm.com



To: Joe C. who wrote (8578)10/24/1998 10:15:00 PM
From: Simon Cardinale  Respond to of 16960
 
Joe C: They've been using 8 bit palletizing all along.

I know that TDFX has not used compression before so this might be new for the next generation chip.

The compression described in the patent is in all of their chips to date (I think.) They just didn't market it like S3 did.

And from another message by Joe C:
P.S. Just finished Q2 The Reckoning - excelent add on - life seems empty now.

That's "3Q The Reckoning" I think. Let's cross our fingers for the sequel's success - "4Q The Ressurection".

Simon