SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Non-Tech : KIDE- Low Float, Nice Financials ?? -- Ignore unavailable to you. Want to Upgrade?


To: BulbaMan who wrote (30)11/19/1998 6:03:00 PM
From: jgideon  Respond to of 227
 
Another indication of the profits to be expected
comes directly from the company. In May, they
estimated 1998 EPS as 45 cents. In August, that
rose to 50 cents. Just last week, they had jumped
that to 70 cents. The major difference is attributed
to Pokemania -- that's adding about 25 cents to
the bottom line this year. So far they've earned
22 cents on 7.3 million in net revenues. Keeping
margins constant, another 48 cents implies about
16 million in additional net revenues. Margins
probably improve, so this figure is high, but it
is just for one quarter (the biggest of the year).
If Pokemania continues over the year, perhaps you
get a third to half of this level or maybe 15-25
cents a quarter? Big jump for this tiny company.

Of course, such growth is only short term. As
there is no predictability of fads or the profits
to be made therefrom, Wall Street will drop this
stock like a hot potato once the Pokemon craze
shows any sign of waning (assuming it blooms in
the first place).

An interesting stock to watch. No position.

jg



To: BulbaMan who wrote (30)11/24/1998 9:00:00 PM
From: Quad Sevens  Read Replies (1) | Respond to of 227
 
<< Given Pokemon's popularity, it's likely
that Pokemon licensing agreements were at the higher end of the percentages below. >>

I would agree that Nintendo's would be at the high end of the range, but I would think with such a hot property, KIDE would settle for something on the lower end.

<< LCI
(KIDE's licensing subsidiary) usually retains between 15% and 50% of the owner's licensing
royalties, which generally range from 4% to 12% of net wholesale sales. >>

With these figures, I'd put Nintendo at 12% and KIDE at 15%, leaving KIDE with 1.8%, maybe 2%.