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Technology Stocks : Electronics Boutique (ELBO) -- Ignore unavailable to you. Want to Upgrade?


To: Night Writer who wrote (44)11/30/1998 9:09:00 PM
From: MoonBrother  Respond to of 779
 
I think ELBO is perhaps the best internet play at this time among all other small internet stocks. Not only ELBO has the strong internet sales momentum, it also has broad based traditional store chains that generate fundamental value. I will post several analysts' recent comments about ELBO in the following pages. Enjoy!

MB



To: Night Writer who wrote (44)11/30/1998 9:10:00 PM
From: MoonBrother  Respond to of 779
 
09:46am EST 20-Nov-98 Prudential Securities (H.G. KATICA 404-842-9202) ELBO
ELBO: STRONG SOFTWARE SALES DRIVE BETTER-THAN-EXPECTED Q3 EPS

ELBO: STRONG SOFTWARE SALES DRIVE BETTER-THAN-EXPECTED Q3 EPS
R E S E A R C H N O T E S November 20, 1998

Subject: Electronics Boutique Holdings Corp
(ELBO-13 1/2)--OTC
OPINION
=========
Current: Strong Buy
Analyst: Harry G. Katica (404) 842-9202 RISK: High

12-Month Target Price: $17
=======================================================================
Ind. Div.: --- Yield: --- Shares: 20.2 mil. 52-Wk.Range: 14-7
_______________________________________________________________________
EPS FY Year P/E 1Q 2Q 3Q 4Q
Actual 01/98 $ 0.74 $ 0.08 $(0.09) $ 0.02 $ 0.86*
Proforma# $ 0.62 $ 0.07 $(0.06) $ 0.03 $ 0.58

Current 01/99 $ 1.03E 13.1X $ 0.11A $(0.02)A $ 0.08A $ 0.77E
Prior 01/99 $ 1.00E 0.06E $ 0.76E
Proforma# $ 0.91E $ 0.09E $(0.02) $ 0.06E $ 0.76E

Current 01/00 $ 1.17E 11.5X
Prior 01/00 $ 1.13E

* Includes non-recurring income of $0.08 per share after-tax.
# Assuming the offering, reorganization, and S-Corp Dividends were
completed at the beginning of 1997.
=======================================================================

Electronics Boutique reported diluted third-quarter share earnings per share of
$0.08 versus a pro forma $0.02 last year. The performance surpassed our
estimate of $0.06 per share, driven by strong sales of video game and
entertainment software along with excellent expense leverage. Electronics
Boutique continues to maintain a strong competitive position in the growing
electronics game market.

A Strong Software Outlook And Further Expense Leverage Will Drive Earnings
Gains. Based on the excellent third quarter performance, we are raising our
1998 and 1999 EPS estimates to $1.03 and $1.17 from $1.00 and $1.13. Growth for
Christmas and into 1999 will be supported by a still growing installed base of
video game consoles, which should drive strong increases in software sales.
Electronics Boutique also has opportunities for additional expense leverage,
based on the experience of the third quarter.

Strong Buy Rating Reflects Favorable Earnings Momentum And Attractive Valuation.
At a recent price of $13 1/2, the stock is trading at 13.1 and 11.5 times our
1998 and 1999 earnings estimates. These multiples represent a significant
discount to an estimated 20% to 25% five-year growth rate. In our view, the
stock could easily be awarded a higher multiple if the company were given some
credit for its successful Internet sales efforts.

Strong Demand For Video Game And Entertainment Software Drove Q3 Results

Total sales reached $111.3 million in the third quarter, an 18.2% increase over
last year's $94.2 million. Sales of video game software were up 42%, while PC
entertainment sales rose 29%. Reflecting a drop in the average selling price,
hardware sales were down in dollar terms, despite a slight increase in the
number of units sold. Twenty-six stores were opened in the quarter, net of
closings, bringing the total number of locations to 500. Year over year, the
company added 61 stores, for a 13.9% gain.

Same Store Sales Rose 6.7% On Strong Demand In Nearly Every Product Category.
Sales were up against a difficult comparison with last year's results, when the
blockbuster software title Final Fantasy VII sold 110,000 units at $50 each.
There was no blockbuster title on sale in this year's third quarter. The nearly
7% same-store sales growth reflected continued robust demand in most of the
company's product categories, particularly Playstation and Nintendo 64 software.

Higher Freight Costs Pressured The Gross Margin. The gross margin fell 80 basis
points, from 25.2% last year to 24.4%. First, freight costs increased as a
result of an effort to move a larger percentage of new-release products into the
stores. Second, with a drop in the average price per unit, the company needed
to ship more product to the stores in order to maintain its sales volume in
dollar terms. Finally, the company built up its inventory at the store level in
anticipation of the fourth quarter holiday selling season. At the same time,
margins on software sales slipped in the quarter. Although the sales mix
shifted away from low-margin hardware products, the overall merchandise margin
was flat with last year.

Strong Sales Increase Leveraged Store Expenses. SG&A expenses accounted for
20.4% of total revenues in the third quarter, down 2.6 percentage points from
23.0% a year earlier. Higher sales helped leverage occupancy costs, which fell
as a percentage of total sales. An increase in promotional and marketing
reimbursements, including more than $800,000 in advertising income generated
from the company's website, contributed to the drop in the SG&A expense ratio.
In addition, last year's results were hurt by an unusual charge of $1.0 million
relating to the company's Canadian operations.

Proceeds From Stock Offering Helped Raise Interest Income. The company recorded
interest income of $149,000 in the third quarter, versus an expense of $343,000
in 1997. Proceeds from the recent initial public offering helped retire most
of the company's outstanding debt and raised the level of interest-bearing cash
assets. The tax rate fell slightly from 41.1% to 39.2%. All told, net income
more than tripled year over year.

Strong New Release Schedule Likely To Boost Near-Term Outlook

Earnings estimates for 1998 and 1999. We look for the company to open 34 new
stores in the final quarter of 1999, bringing the yearend total to 534. Next
year, more than 80 new locations should increase the store base by 15%. Total
revenues are likely to reach $563 million this year and $679 million in 1999.

Nintendo 64's Zelda Should Become The Largest Title In Company History...
Titles in the Zelda series have been some of the best-selling games for the
Nintendo console. Zelda is due out on November 24. Likely blockbuster titles
for Nintendo also include Turok 2 and Rogue Squadron, both to be released within
the next 30 days.

Strong Hardware Sales Should Support Another Good Year For Software In 1999.
Hardw are sales continue to exceed expectations. The rising installed base
should support strong growth in software sales for the next 12-18 months. In
our view, unit sales of hardware consoles could get another lift in 1999 if, and
when, prices are reduced from the current $129 to $119 or even $99.



To: Night Writer who wrote (44)11/30/1998 9:11:00 PM
From: MoonBrother  Respond to of 779
 
07:33am EST 20-Nov-98 Salomon Smith Barney (MCGRATH/MULLINS (212) 816-3808) ELB
ELBO: Electronics Boutique Reports Strong 3Q98

--SUMMARY:--Electronics Boutique--Emerging Growth--Specialty Retail
* Electronics Boutique reported third quarter EPS of $0.08 versus our
estimate of $0.06 and $0.02 last year.
* Same-store sales increased 6.7%, in-line with 2Q97 and our expectations
* Gross margins declined somewhat as a result of a higher shipping costs
associated with lower ASPs and more units shipped, as well as a higher
shipping costs associated with the build-up of Christmas inventory.
* Operating margins increased 160 basis points, due largely to co-op
advertising revenue generated by the company's Web site.
* We expect the fourth quarter to be strong given a solid line-up of new
release titles.
* We are maintaining our 1-S (BUY, SPECULATIVE) rating on the stock and
our $18 price target.
--EARNINGS:-----------------------------------------------------------------
FYE 1 Qtr 2 Qtr 3 Qtr 4 Qtr Year
Actual 01/98 EPS $0.08A $(0.08)A $0.02A $0.74A $0.76A

Previous 01/99 EPS $0.11E $(0.02)E $0.06E $0.75E $0.99E
Current 01/99 EPS $0.11A $(0.02)A $0.08A $0.75E $0.99E

Previous 01/00 EPS $0.13E $0.01E $0.08E $0.91E $1.13E
Current 01/00 EPS $0.13E $0.01E $0.08E $0.91E $1.13E

Previous 01/01 EPS $N/A $N/A $N/A $N/A $N/A
Current 01/01 EPS $N/A $N/A $N/A $N/A $N/A
Footnotes:

--FUNDAMENTALS:-------------------------------------------------------------
Current Rank........:1-S Price 11/19/98......:$13.50
Prior Rank..........: Target Price........:$18.00
P/E 01/99...........:13.6X 52 Wk Price Range...:14.00 - 7.00
P/E 01/00...........:11.9X Proj. 5yr EPS Grth..:20.0%
Return on Equity 98.:49.20% BookValue...........:$5.70
LT Debt-to-Capital..:9.06% Dividend............:$N/A
Revenue 1999........:$553.51 mil Yield...............:N/A%
Shares Outstanding..:20.16 mil Convertible.........:No
Mkt. Capitalization.:$272.16 mil Hedge Clause(s).....:#
Comments............:

--OPINION:------------------------------------------------------------------
Electronics Boutique reported strong third quarter earnings of $0.08,
beating our estimate of $0.06 and vs. pro forma earnings (assuming C
corp. status) of $0.02 last year. Same-store sales were up 6.7%, which
is in-line with prior-year, but particularly impressive given the fact
that sales this year were not aided by a last year's blockbuster "Final
Fantasy VII" which sold 110,000 units at $50 each. Sales were strong in
all categories. The most popular titles were "Madden 99," "Metal Gear
Solid," and "NFL Gameday" for Playstation and "NCW NWO Revenge" for
Nintendo 64. For PCs, the most popular titles were "Starcraft," "Rainbow
6," "Unreal," "Fallout II," and "Sin."

Gross margins declined 80bp due to: 1) a large number of new release
products 2) an increase in the number of units shipped as a result of
lower ASPs on an increase in sales 3) an effort to get the products to
the stores earlier for the Christmas selling season. SG&A expenses fell
dramatically to 20.55% of sales from 23.1% in 3Q97, largely as a result
of increased co-op advertising revenues from dollars and good sales
leverage. Operating margins increased 160bp in the quarter to 2.3% of
total revenues vs. 0.7% a year earlier and operating income more than
doubled to $2.5 million from $640,000.

ELBO redesigned their Web site in September, experiencing an almost
immediate 200% increase in sales and a 347% increase vs. 3Q97. Co-op
advertising revenues from the site also increased substantially to
$800,000. The site now offers 4,800 titles.

The outlook for 4Q98 remains strong, given a broad assortment of new
software titles and the company's excellent 4Q 97 inventory position.

Company Description
Electronics Boutique is among the world's largest specialty retailers of
electronic games, including video games, personal computer entertainment
software, some video game hardware, and PC productivity software and
accessories. At the end of the third quarter, Electronics Boutique
operated 500
stores in 43 states in the U.S. as well as Puerto Rico, Canada,
Australia, and South Korea. Stores are operated under the Electronics
Boutique and Stop 'N Save names. EB stores are typically located in
choice, high-traffic locations in regional malls, average 1,100 square
feet, and offer 2,600 stock keeping units. Stop 'N Save stores are
located in strip centers, average 1,500 square feet and also carry 2,600
stock keeping units. Almost 90% of stores are in the U.S.. The company
plans to open 80-85 new stores per year over the next two years,
including 50-55 in the U.S. and 30-35 in foreign markets.



To: Night Writer who wrote (44)11/30/1998 9:12:00 PM
From: MoonBrother  Read Replies (1) | Respond to of 779
 
08:39am EST 2-Nov-98 Prudential Securities (H.G. KATICA 404-842-9202) ELBO
ELBO: REITERATING STRONG BUY FOLLOWING VISIT TO BI-ANNUAL VENDOR SHOW

ELBO: REITERATING STRONG BUY FOLLOWING VISIT TO BI-ANNUAL VENDOR SHOW
R E S E A R C H N O T E S November 2, 1998

Subject: Electronics Boutique Holdings (ELBO-12 1/2)--OTC

OPINION
=========
Current: Strong Buy
Analyst: Harry G. Katica (404) 842-9202 RISK: High

12-Month Target Price: $17
=======================================================================
Ind. Div.: --- Yield: --- Shares: 20.2 mil. 52-Wk.Range: 14-7
_______________________________________________________________________
EPS FY Year P/E 1Q 2Q 3Q 4Q
Actual 01/98 $ 0.74 $ 0.08 $(0.09) $ 0.02 $ 0.86*
Proforma# $ 0.62 $ 0.07 $(0.06) $ 0.03 $ 0.58

Current 01/99 $ 1.00E 12.5X $ 0.11A $(0.02)A $ 0.06E $ 0.76E
Proforma# $ 0.87E $ 0.09E $(0.04) $ 0.06E $ 0.76E

Current 01/00 $ 1.13E 11.1X

* Includes non-recurring income of $0.08 per share after-tax.
# Assuming the offering, reorganization, and S-Corp Dividends were
completed at the beginning of 1997.
=======================================================================

Last week, Electronics Boutique held its bi-annual gathering for store managers
and vendors called Electronics Boutique University. The event is an opportunity
for store managers to get additional training on important topics and to learn
more about the products and technologies carried by the chain. We were
impressed with the product knowledge of the store managers and learned several
things about the industry and upcoming product introductions.

Nintendo 64's Zelda Should Become The Largest Title In Company History... The
Legend Of Zelda: Ocarina Of Time is the latest chapter for a character that has
been an integral part of Nintendo's franchise. As a role-playing game, Zelda
should appeal to the core customer of Electronics Boutique, which is typically
the game enthusiast interested in the most sophisticated and challenging games.
The title is due out on November 24.

...And We Believe The Company Has Received A Larger Than Normal Allocation.
Based on its effective pre-release programs, the pre-sell and reserve lists,
Electronics Boutique already recorded a substantial number of sales. As a
result, we believe the company has received a higher than normal allotment of
the new title, which is especially important given the likelihood of limited
initial availability.

Robust Sales Of Hardware Should Support Another Good Year For Software In 1999.
Sony expects to ship nine million PlayStation hardware consoles in 1998,
doubling the sales of Nintendo 64. More importantly, the combined sales will be
13-14 million units, bringing the life-to-date sales of the current generation
platforms to nearly 30 million. This substantial installed base should support
strong growth in software sales for the next 12-18 months. In our view, unit
sales of hardware consoles could get another lift in 1999 if, and when, prices
are reduced from the current $129 to $119 or even $99.

Video Games And PC Software Are Becoming An Ever-More Popular Home Entertainment
Category... With the introduction of more powerful hardware technologies and
storage devices like CD-Rom and DVD, electronic games become more and more
realistic for the player. At the same time, publishers are broadening the scope
of their games and the targeted audiences, (i.e. girls and older customers).
As a result, we believe the electronic game category will become an even more
important entertainment category over the next five years.

...While A Growing Number Of Publishers Should Insure A Steady Flow Of Titles.
While a handful of well-oiled vendors, like Sony, Nintendo, and Electronic Arts,
account the largest percentage of software titles, many new, smaller publishers
are starting to break-away from the larger companies and develop new lower cost
titles. This development could have a positive impact on the industry and
Electronics Boutique in particular if a greater number of less-marketed titles
become available over the next few years.

The Introduction Of Dreamcast In 1999 Could Ignite A Slowing Hardware Market.
Sega plans to re-enter the video game market next fall with the introduction of
its 128-bit Dreamcast system. This new technology received rave reviews by
store managers. Since Electronics Boutique typically sells well with early
adopters, Sega is counting on the chain to represent a significant portion of
its initial sales. A successful launch of the new system would positively
impact hardware sales at a time when the PlayStation and Nintendo 64 systems
will have likely peaked.



To: Night Writer who wrote (44)11/30/1998 9:13:00 PM
From: MoonBrother  Respond to of 779
 
07:12am EST 26-Oct-98 Prudential Securities (H.G. KATICA 404-842-9202) ELBO
ELBO: REITERATING STRONG BUY FOLLOWING CLIENT VISITS WITH MANAGEMENT LAST WEEK

ELBO: REITERATING STRONG BUY FOLLOWING CLIENT VISITS WITH MANAGEMENT LAST WEEK
R E S E A R C H N O T E S October 26, 1998

Subject: Electronics Boutique Holdings (ELBO-11 1/8)--OTC

OPINION
=========
Current: Strong Buy
Prior:
Analyst: Harry G. Katica (404) 842-9202 RISK: High

12-Month Target Price: $20
=======================================================================
Ind. Div.: $0.00 Yield: --- Shares: 20.2 mil. 52-Wk.Range: 14-10
_______________________________________________________________________
EPS FY Year P/E 1Q 2Q 3Q 4Q
Actual 01/98 $ 0.74 $ 0.08 $(0.09) $ 0.02 $ 0.86*
Proforma# $ 0.62 $ 0.07 $(0.06) $ 0.03 $ 0.58

Current 01/99 $ 1.00E 11.1X $ 0.11A $(0.06)E $ 0.06E $ 0.76E
Proforma# $ 0.87E $ 0.09E $(0.04) $ 0.06E $ 0.76E

Current 01/00 $ 1.13E 9.8X

* Includes non-recurring income of $0.08 per share after-tax.
# Assuming the offering, reorganization, and S-Corp Dividends were
completed at the beginning of 1997.
=======================================================================

Last week, we accompanied the management of Electronics Boutique on several
visits with institutional investors. The discussions highlighted the company's
strong competitive position, the current health of the industry, and several new
initiatives being undertaken by the company. Based on these factors, we
believe Electronics Boutique is well-positioned to meet or exceed our earnings
per share estimates for 1998 and 1999.

A Steady Flow Of New Software Titles Should Lead To Solid Third Quarter
Results... An example of the strong demand for new titles is the recent release
of Metal Gear, which recorded the fourth highest day of sales for a new
release. Same-store sales have rebounded since a slowdown in September (due to
a tough comparison) and are expected to meet or slightly exceed our estimate of
a 6% gain in the quarter. In turn, we believe there is a good possibility of a
positive earnings surprise in the third quarter.

...While Expense Leverage Could Be The Source Of Stronger Earnings Growth Next
Year. Over the last few years, Electronics Boutique has developed an efficient
distribution system, built-out its corporate infrastructure, and reorganized its
field management to support future store growth. In turn, we believe these
expense categories will grow slower than the overall revenues during the next
two years. Since our forecast calls for only a 10 basis point improvement in
the expense ratio in 1999, we believe there is plenty of room for a better-than
expected performance.

New Store Openings Could Exceed Our Current Forecast Of 80-85 In 1999. We now
anticipate 50-55 domestic store openings and 15 each in Canada and Australia.
Management indicated that it would like to maintain a stable growth rate in
1999, suggesting as many as 90-95 store openings. An acceleration of store
growth would be a positive for future growth rates and indicate that the format
remains well short of saturation in the United States.

Stores Will Soon Begin To Carry Pre-Owned PC Software... Electronics Boutique
has already established a very strong business selling pre-owned video games,
which now represents 5%-6% of sales and a much higher proportion of gross margin
dollars. Similar results have been achieved in a test run in Canada for the PC
software business. While it is difficult to assess the financial impact of
this new business, our current estimates do not include significant expectations
from this new program.

...And The Sale Of Personal Computers Will Be Tested On A Limited Basis. For
the Christmas season, Electronics Boutique plans to a single personal computer
model in about 40 stores. The computer will carry a sub-$1,000 price point,
will be competitively priced in the market, and be designed for the game player
(with a graphics card). While the gross margin on hardware sales will be below
the company average, we expect high sales per square foot. In addition,
software and accessory sales should benefit from the additional foot traffic.

Management Is Focused On Generating Sales Growth Through The Next Cycle. Since
the industry is now three years into the current product cycle, Electronics
Boutique is already working ways to stimulate sales and margins when sales begin
to slow. The additional of computers and pre-owned software should be a
positive for sales. In addition, the company should be able to increase
marketing support from vendors as mass merchants are less aggressive with the
category. Also, PC entertainment software should grow consistently over the
next five years, helped by rising penetration levels, and will provide a partial
offset to any weakness in the video game business. Lastly, Electronics
Boutique typically enjoys higher market share in the early parts of a product
launch and should benefit from the introduction of the Dreamcast system by Sega
in late 1999.