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To: timbur who wrote (9370)12/3/1998 12:50:00 PM
From: John Finley  Read Replies (1) | Respond to of 16960
 
Tim,
Re:>>"We have protyped a 32bit framebuffer, and not only would the typical game framerate decrease by 50%, but it would require us to charge $50 per chip instead of $30 to $35. In addition, it would have pushed back the V3 by X weeks/months."<<

Ahhh, releases like that would sure be a welcome bit of quantification. Unfortunately it makes too much sense in the world of "selling the sizzle, not the steak".

Thanks for the template of decision making, though.
JF