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Technology Stocks : 3DFX -- Ignore unavailable to you. Want to Upgrade?


To: Obewon who wrote (9557)12/12/1998 5:31:00 PM
From: Jeff Lins  Respond to of 16960
 
-----------OT---------
Welp, folks, I am proud to tell you that I am writing this from my new system! Big deal, you say? Yup. Big F'n deal. The latest chapter of Bill "common Jeff, just get Win98...you know it would be sooooeasy" Gates vs. Jeff Linsk...

So, I get the modem running, finally, after talking to DIMD..."oh yeah, it doesn't like it when you try to install the drivers manually"...oh yeah? Well I don't like it when the computer takes over and does everything wrong...whatever.

Then I go to set up a dial up networking acct...this is where things get interesting...I got a message with a rundll32 file missing...don't know how that happened...I installed Dial Up Networking when I installed Win95...no biggee, I'll just get it off my Win95 disk. I put it in, and guess what? "You are trying to install an older version over a newer version (win95). Setup will be disabled." or something like that. It wouldn't let me load the stuff off the disk!

"go get Win98" I thought to myself..."Screw you Gates" I thought to myself. Sooooohows about going to the MSFT BBS? Yup, on to hyperterminal, got MSDUN13.EXE, brought it down (oops...xmodem..2.5MB file...try again...zmodem). Got the file and everything is ok...

I would like to thank the fine folks at MSFT for protecting me from myself, and not allowing me to override the Win95 Setup...

So, last thing to loadup is the printer (uses an ISA screen capture board...don't ask...but that is sure to be trouble :) and I'll be rockin'

Slicer, once I am fully "souped up" I'm gonna get you, sucka!



To: Obewon who wrote (9557)12/12/1998 5:45:00 PM
From: Patrick Grinsell  Read Replies (1) | Respond to of 16960
 
Important questions for 3dfx...

Due to what appears to be a lack of response to shareholders I'm not even attempting to make a phone call. Instead I'm hoping that you can peruse the following questions at your leisure and respond in due course. The questions are meant to be hardball ones and are centered around the long term positioning of the company.

Please send responses to: grinsell@netwiz.net
Answers will be posted to this forum.


1) Is Voodoo3 pin-compatible with Banshee?

2) What was the projected cost and time delay for adding 32 bit external rendering for Voodoo3?

3) Greg Ballard once said in an interview with the Motley Fool that the main reason the the roadmap isn't public is that this hurts retail sales. If this is true and Voodoo3 was a minimum of 5 months away (2Q99), why are you announcing it? Has 3dfx changed their position about the open roadmap?

4) Since you appear to be breaking your own rules (see #3), when can we expect to see Rampage and what are its specifications?

5) Does it look like the Voodoo2 inventory will be used this quarter? If so, will you do another production run at TSMC to supply 1Q99?

6) Do you plan to make any other new product announcements soon?

7) What would you classify are OEMs biggest objections to Banshee and Voodoo3?

8) Has there been any progress on the lawsuit with Nvidia?

9) Is ATI infringing on your multitexturing patent too? Are they paying royalties?

10) What will be your biggest roadblocks in growing your business in 1999?

11) Although the Diamond merger seems to have failed are you still keeping your options open for another IHV merger? If so who?

12) You have said that you plan on going in laptop, set-top, and hand held markets. Which laptops, which set-tops and which hand helds? If you can't give us these specifics, then how about a rough description of the types. A set-top can be anything from a cable converter to a game console. What is your vision?

13) How do you justify the enormous operating expenses? Nvidia, for example, has just a fraction of what you spend as a percentage of sales but doesn't seem to be behind in either technology or marketing. Do you expect sales to catch up with expenses or have expenses just been unusually high recently?

14) Will future products use SLI? If not, is there another form of parallel processing you see as doable?

15) What non-traditional rendering technologies do you believe to be the most viable (i.e. voxels)?