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Technology Stocks : Silicon Graphics, Inc. (SGI) -- Ignore unavailable to you. Want to Upgrade?


To: Andrew Walton who wrote (5541)1/12/1999 8:44:00 AM
From: OrionX  Respond to of 14451
 
Andrew,

Your pricing exercise shows that the competitive pricing can be very close but how will SGI compete against Dell's, and others', established support and services, not that SGI's is anything less? Will SGI be leasing this new PC like Dell? I guess my point is that the real issue here is not product related but mainly everything else. It remains to be seen how SGI executes this attempted foray into uncharted territory.



To: Andrew Walton who wrote (5541)1/12/1999 10:14:00 AM
From: Kirk Vanden  Read Replies (1) | Respond to of 14451
 
Andrew,

I had picked 1 GB of memory and 9 GB SCSI disks
in my 320 vs. Dell 410 comparison. SGI charges more
for their memory and SCSI disks which resulted in my
price delta being about a grand or so bigger than yours.
The SGI 320 was about $2,800 to $3,000 more expensive
than the Dell.(I had picked the most expensive Dell
Graphics card.)

Your configuration is one that alot of people might choose,
including me if I got one for home. The clincher would be
if they offered Linux on it as a dual boot option.

Thanks for posting your comparison.



To: Andrew Walton who wrote (5541)1/12/1999 1:23:00 PM
From: John M. Zulauf  Respond to of 14451
 
You left off...

the flat-panel capability, video I/O and Firewire hardware. The PCI slots are all open as config'd.

The GMX 2000 is a fine 3D card and probably one of the closest competitors (in terms of "benchmark" price performance) to the 320. However, it's texture fill is 1/3 to 1/6 Cobalt, it can't do quad buffered stereo AFAIK, and it's vector and tri rates are less as well. I believe it's 2D performance is average -- whereas the Cobalt chipset is a 2D screamer as well.

Also with the IVC architecture main memory can be used as texture memory -- which for heavily textured scenes or big images can be the difference twixt "it screams" and "it (blows) chunks." The GMX 2000 has at most 31.5MB for texture (~24MB typical) where as Cobalt can dedicate 100's or MB for this purpose. With the modern creative professional spending time in both 3D (Maya, et. al.) AND 2D (Photoshop, et. al.) the balanced performance of the Cobalt chipset should translate into real productivity advantages -- and thus wins for the SGI systems.

I read a post from a customer who did a hands on Photoshop demo -- he loved it. Also the 75MB Photoshop image manip in yesterdays launch demo was quite impressive.

JMHO.

john