To: Doug R who wrote (25970 ) 1/28/1999 11:22:00 AM From: Bob Biersack Read Replies (1) | Respond to of 79230
Doug AKLM news!! Thursday January 28, 10:52 am Eastern Time Company Press Release Acclaim's "Machines" for PC Arrives on Earth this April Free Demo Available with Turok 2: Seeds of Evil for PC GLEN COVE, N.Y.--(BUSINESS WIRE)--Jan. 28, 1999--Acclaim® Entertainment, Inc. (NASDAQ:AKLM - news), a leading worldwide interactive entertainment company, today announced that their upcoming PC CD-ROM game, Machines(tm), will ship to retail this April. Machines is a next-generation 3-D real-time strategy game that utilizes the latest technology to deliver visually-stunning and wide-ranging competition with a new perspective on the action. A free shareware version of Machines will be included with every copy of Acclaim's Turok 2(tm): Seeds of Evil for PC CD-ROM, due to hit store shelves on February 9, 1999. The demo will include two single-player campaign levels, one skirmish level and one multiplayer level in which up to four players can battle head-to-head via their local area network or the Internet. ''Developed exclusively for the PC, Machines strengthens our expanding lineup of PC games and broadens our portfolio into the traditional genre of real-time strategy,'' said Don Jackson, PC marketing manager for Acclaim Entertainment. ''Machines is a product that evolves its genre with unique features and advanced graphics.'' Developed by the Nottingham, UK-based Charybdis, Ltd., Machines allows gamers to manage their units on a broad scale, but gives them the added ability to get inside individual vehicles and shoot it out in battle, spy on and sabotage their foes. The game boasts beautifully-rendered real-time polygonal environments with multiple camera perspectives, including overhead, 3rd-person and unique 1st person command capabilities. Machines also features comprehensive resource management, Internet gameplay (via Microsoft's MSN Gaming Zone), and more than 50 different machines with 25 unique weapons. Machines begins as mankind launches a fleet of probes into space to colonize planets that are potentially habitable for humans. In regular contact with Earth, these probes establish bases on four distant worlds and immediately set about developing the appropriate conditions for human life. Back on Earth, the last World War breaks out and mankind is destroyed. The machines, left without regular direction from home, revert to default software instructions that ensures that their work will continue. To do so, they must self-replicate. For years they continue to colonize planets and evolve until, finally, they become self-aware. Free from the restraints of their obsolete programming, the machines' only concern becomes survival. Their goal becomes that of their human forefathers, to colonize the universe.