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To: Joe C. who wrote (10474)2/2/1999 10:31:00 PM
From: Michael Linov  Read Replies (1) | Respond to of 16960
 
Have no more details than you guys, but there are a number of things you could do with 4 chipsets... Please note that all of the following are purely speculative.

1. Higher resolution displays (the 1024x1024 barrier could be broken by having 1 board scan first 1024 lines, and other board scan 2nd set of lines. This would require minor software changes.

2. Hardware Supersampling for better image quality
3. 32 bit color
4. 4 way SLI MAY be possible.
5. 2 SLI setup with chroma/range keying layers allowing separate foreground/bg graphics, ie: Draw characters/monsters on one board, and draw backgrounds on the other.

Now, since most arcade monitors are fairly low resolution, I really don't see resolution enhancement as a key selling point. Image quality at 22 bit color is also pretty good, and really shouldn't pose a problem. Current 3dfx based arcade machines look great.

I tend to think that 4 way SLI, or multi-layer approach as most likely, with hardware anti-aliasing being another strong possiblity.