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Microcap & Penny Stocks : ITOY - Imagin.Net and Virtual Games, Inc -- Ignore unavailable to you. Want to Upgrade?


To: GARY P GROBBEL who wrote (11)2/11/1999 7:29:00 PM
From: majaman1978  Read Replies (1) | Respond to of 340
 
Gary:
I remember seeing something about this company about a month ago, what I found unusual was that their name was similar to another stock you're familiar with (IMON) and their connections with Atari, another similarity.



To: GARY P GROBBEL who wrote (11)2/12/1999 9:06:00 AM
From: Dave Gore  Read Replies (1) | Respond to of 340
 
** ITOY ** Shares O/S: 7.5M, FLOAT: 1.1M .... HERE'S THE FULL REPORT

"Buy an action toy -- Plug it into a PC; download chosen play patterns from IMAGIN.net website. The child interacts with toy that can play endless games."

- Toys are chip-equipped
- Interactive with the WEB improve's child's skills
- Children can post their own software creations on the website to make play more interesting.
- or adults can download the next game for the very young
- Advertising revenue and thousands of daily hits assured
********

NO HASSLE OF FUMBLING WITH LIMITING CD OR SOFTWARE UPGRADES
- Retailers and parents will love it....
- No software or software upgrades to worry about; CD exchanges, etc.

IMAGIN.NET HAS HUGE PRICE ADVANTAGE OVER COMPETITORS
- Not every parent can afford the $125 that less flexible Actimates cost and then have to buy more and more software that add up
- ITOY proprietary technology allows for lower production costs and a more competitive affordable price, with very high margins.

EXTRA REVENUES BECAUSE OF THE WEB
- Advertising revenue off their website is extra gravy

FOCUS GROUPS RESULTS WERE INTERESTING:
- parents will gladly pay more money for toys with an extended life-- while the toy grow with the child and their is renewed entertainment.

WEB STATISTICS"
- 52% of boys and 48% of girls already use the web for entertainment for families with computers

The net is the new medium for kids, who say that 92% would rather give up the TV than the computer

REVENUE BASE:
1) nominal fee for premium content area...want the great games, you gotta pay....love it!
2) advertising revenue on the website
3) E-commerce on their site: each new game loaded earns the company revenue via hits that are tracked

LARGE MARKET:
Even college girls loved to place these figures near the computer, and for the very youg tots, parents can download the new scenario from the internet to the toy.

Ages: 2-22 at least

How about an ITOY lonely hearts club for adults.....LOL



To: GARY P GROBBEL who wrote (11)2/16/1999 10:59:00 AM
From: Dave Gore  Respond to of 340
 
8 of 9 trades this morning are buys and MM's just moved the bid down.

This is why the company just hired a consultant...former CFO of a public company....seems to be a great guy who is determined to use his contacts at the NASD and other agencies to make sure this is traded fairly.

Might be worth a phone call. He is very responsive and professional.

Stuart Aarons 415-434-3538
Fax: 415 434 3542