To: IPOhopper who wrote (181 ) 2/18/1999 11:15:00 PM From: SgtPepper Read Replies (1) | Respond to of 228
Informative post from the Raging Bull AWLD thread By: rwojcik To understand the importance of the SDK, you have to know that it is the closest thing that ActiveWorlds has to an API (Applications Programming Interface). It gives programmers direct access to many of the functions of the browser. It has been used primarily to create so-called bots (i.e. program-controlled avatars, as opposed to people-controlled avatars), but it can be used for much more than that. It is just that the emphasis of the SDK has been on the development of bots. What can you do with bots? You can use them as tour guides, greeters, automated builders, guards, etc. One of the most clever applications has been to create a 'soccer ball' bot that can be "kicked" by avatar players. Other bots can tally goals, and the ballbot returns to neutral position after a score. There are endless possibilities, and people who study virtual worlds environments are very enthusiastic about their importance to the success of this technology. Personally, I consider the release of the SDK to be far more important to the future of AW than the virtual shopping mall experiment. The release of the SDK has been high on the wishlist of major corporate and government researchers (at Philips, Boeing, NASA) who are using AW. The SDK was not available to owners of universe servers behind firewalls before yesterday. Now it is. Remember that the major advantage of AW over other virtual worlds technology is its affordability and customizability. Competing VW software is very difficult and expensive to customize. Perhaps the SDK will not affect the stock price in the short term. I doubt that many investors really understand what its potential is. However, it makes AW much more attractive to the major players in this technology. The fact remains that AW is the leader in this technology, and it is going to keep that position for quite some time.