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Non-Tech : RIHI - Merger with Internet Gambling Co, - Worldnet Gaming -- Ignore unavailable to you. Want to Upgrade?


To: Gator who wrote (39)2/20/1999 10:41:00 AM
From: PM-Spammer  Respond to of 363
 
Saturday February 20, 7:29 am Eastern Time
Company Press Release
Ranes International Holdings Inc. Announces WorldNet Casinos Signs Strategic Support Contract with Central American Telco
WorldNet Casinos Now has the Fastest Gaming Bandwidth in the World
LAS VEGAS--(BUSINESS WIRE)--Feb. 20, 1999-- Ranes International Holdings Inc. (OTC BB:RIHI - news) soon to merge with WorldNet Casinos (WNC) and trade under a new symbol, announces WorldNet Casinos signed a long term support contract for Internet communications services from Central American Telco (CaTelco).

This contract with CaTelco provides the fastest gaming bandwidth in the world.

Internet communications technology provider Central American Telco, is a WorldNet Fiber Company worldnetfiber.com. WorldNet Fiber is the largest privately held Internet Provisional Company in the world, in terms of bandwidth capacity. It operates a bi-directional teleport ''satellite farm'' in Davie, Fla., serving:

-- Internet
-- Data
-- Internet telephony
-- Frame relay
-- Traditional telephone
-- Video
In addition to low costs, this exclusive strategic partnership provides WorldNet Casinos a sustainable strategic advantage over competition, in areas such as:

-- WNC will operate on Four T-3 lines (180megs of data per

second)

-- WNC can host up to 2.5 million simultaneous Internet

customers

-- Leveraging this powerful speed, WNC will provide the first

''real-time'' casino software in the industry

-- Players will no longer have to download software, and they

will enjoy the fastest playing speed in the industry

-- Both connectivity (50% of internet players get unwanted

disconnections) and reliability (Quality data transmission)

is superior to competition

WNC's competitors within the growing Internet gaming market include Cryptologic Inc. (TSE:CRY - news), Starnet Communications International Inc. (OTC BB:SNMM - news), GIC Global Intertainment Corp. (OTC BB:GGNC - news), GLC Limited (Nasdaq:GLCCF - news), Atlantic International Entertainment Ltd. (OTC BB:AIEE - news), Cybergames Inc. (OTC BB:CYGA - news) and Global Games Corp. (OTC BB:GLOW - news).

WorldNet Casinos.com, pioneer of Casino Games and services for the Internet, is the leader in developing Casino games that are easy to access, exciting to play and safe and secure to use.

For additional information please visit our web site www.worldnetcasinos.com, e-mail press@worldnetcasinos.com or call John Kirk, investor relations at 877/899-9950.

Note to Editors: Certain statements herein that are not historical are forward looking statements which involve risk and uncertainties. Investors who seek more information about the company's business and relative risk factors may wish to review the company's periodic reports filed with the SEC including, but not limited to, its most recent Annual Report on Form 10-K/SB and Quarterly Report on Form 10-QSB.

Contact:
Ranes International Holdings Inc.
John Kirk, 877/899-9950




To: Gator who wrote (39)2/20/1999 8:28:00 PM
From: PM-Spammer  Read Replies (2) | Respond to of 363
 
LONDON (Reuters) - Over $10 billion will be gambled online by 2002 as operators take advantage of the huge audience reach and cost savings of the Internet, market analyst Datamonitor said Tuesday.

''Casinos, lotteries and sports books dominate the new market, allowing customers with an Internet connection and a credit card to gamble literally anywhere in the world,'' Datamonitor said.

Online gambling revenues in 1998 are expected to be $535 million, rising to $955 million in 1999 and $2.3 billion by 2000.

''Online gambling turnovers have the potential to dwarf those of other interactive services, tapping into an existing traditional gambling market valued at over $700 billion in Europe and the U.S. alone,'' Datamonitor said.

Datamonitor said concerns about the legality of gambling online in the United States would help Europe gain market share and drive up its revenues to billions by 2000.