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Technology Stocks : 3DFX -- Ignore unavailable to you. Want to Upgrade?


To: Michael G. Potter who wrote (10960)3/2/1999 11:15:00 PM
From: Michael Madden  Respond to of 16960
 
Effect of 32-bit rendering and texture size on Savage 4.

There are three trends that readers should note in the benchmarks from the anandtech review (particularly the 8MB and 16MB texture benchmarks):
1. There is a 25-40% penalty when going from 16-bit to 32-bit color at the same resolution.
2. There is a 30% penalty in frame rate when going from 8MB of textures to 16MB.
3. The combination of 32-bit color and 16MB textures leads to a 50-60% decrease in performance.
This is the price you pay for improved image quality on the Savage4.