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To: David R. Parker who wrote (11015)3/8/1999 12:11:00 PM
From: timbur  Respond to of 16960
 
OT - TNT performance

Finally got off my a** last night and installed my TNT (Creative's), replacing my Banshee. It installed OK. The intention is to put the Banshee into my secondary computer I am building.

Notes:

1) I remember one of the review sights blasting Banshee's performance because it defaulted to 60hz refresh rate, whereas TNT's did not. Guess what! TNT (with CL's 12/31/98 0.48 drivers) defaulted to 60hz too on my machine!

2) 2D performance is comparable with Banshee's. Excellent. I think Banshee is a LITTLE bit faster. I think TNT's MPEG playback is slightly better. I'll know more when I get my other computer setup and can compare them side by side.

3) Performance in Half-Life was abyssmal in 32-bit color. Game paused all the time when high quality sound was on and when turning. Reminded me of playing Q2 on a P200 and a V1. I think this was a resource problem, since I did see an "out of memory on drive F:" error from Half-Life. This was not a virtual memory problem though, so it must have been Half-Life running out of local room (it's installed on F:). Anyway, I fired up the game in SLI V2 mode and played flawlessly for 6 hours. Guess I'll have to wait until today to put together my other computer. Provided I can keep from running Half-Life again. ;)

Any reason besides memory problems why I'm getting poor D3D performance with the generic Half-Life driver on the TNT? I have not installed the new version of DirectX. I'm using the latest Creative drivers according to their site; it's dated 12/31/98 I think. Oh, and my machine is a Celeron 300 o/c'd to 450, running on an Abit BH6 with 64MB. If anyone cares about my other cards, I have 2 V2 16MB (Wicked3D and Blackmagic), Turtle Beach Montego, CL Encore DVD, 2 ISA 3C509s. (Never could get a 3C905B to work with Win98.)

Cheers,
Tim