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To: Hawkmoon who wrote (3132)4/15/1999 11:05:00 PM
From: Alf  Read Replies (1) | Respond to of 6180
 
Sega To Launch Dreamcast With
$100 Mln Marketing Blitz
(Last updated 4:54 PM ET April 15)

By Therese Poletti

SAN FRANCISCO (Reuters) -
Sega of America said it will launch
its new video game system, the Sega Dreamcast, in the United
States on September 9, priced at $199, with a $100 million
marketing campaign, in a bid to regain market share.

"By 9/9/99, you can expect to see the biggest launch in video
game history," said Bernie Stolar, president of Sega America, in a
conference call with reporters. "Consumers will not be able to go
on with daily life without hearing about Dreamcast. Sega will be
everywhere."

The Sega Dreamcast, which has faster and more realistic graphics,
will also be the first video game console system to include Internet
access with a 56 kilobit-per-second modem, so that consumers
can play games over the Internet, access e-mail, browse the Web
and chat with others,
Stolar said.

Sega, which has fallen in recent years to the number three player in
the video game console industry, hopes to regain some lost market
share by appealing to average consumers with the low price of
$199, instead of the hard-core gamers which make up its current
customer base, analysts said.

Sony Corp . dominates the video game console market with an
estimated 60-62 percent of the market, while Nintendo is number
two with about a 20-23 percent stake. The rest of the market is
shared by Sega at number three, and a few others, said Walter
Miao, an analyst with Excel Research in Caldwell, N.J. "Clearly,
Sega is very, very serious about making Dreamcast their success
path," Miao said. "They have pulled out all the stops, which
includes a 56k modem for Internet access."

Stolar told reporters that more details on Sega's Internet strategy
will be forthcoming at E3, the video game industry's biggest trade
show, next month in Los Angeles.

Sega's parent company, Sega Enterprises Ltd. in Japan, launched
the Dreamcast system in its home market last November, at a
price point of about $220-$240. Sega of America officials told
reporters on a conference call that the Dreamcast is expected
shortly to reach sales of about one million units in Japan, on target
with their projections at the time of the launch.

Stolar said 10 to 12 video game titles would be available at launch
and the total game library is expected to approach 30 titles by
Christmas, and exceeding 100 next year. He also said that Sega
has received 30,000 pre-orders from retailers.

"By the launch, pre-orders will be about 200,000 units," Stolar
said, after announcing the date and pricing to a retailer summit
Sega was hosting in San Francisco.

"This is certainly Sega's opportunity to go back to the consumer
and build brand loyalty and pick up share that they lost," said
Tony Gikas, a U.S. Bancorp Piper Jaffray analyst. "(Sega) has not
been part of this most recent product cycle...but that dynamic
obviously changes next year."

Sega had once led the video game industry in the 16-bit platform
era with the Sega Genesis launched in the late 1980s. But
eventually Sony made its foray into video games with the
PlayStation, appealing to a much broader consumer base, thus
expanding and eventually dominating the market.

Sega's announcement, including its hefty marketing budget, does
turn up the heat on Sony, which is expected to launch a
souped-up version of the PlayStation in Japan late this year or
early next year.