To: Lizzie Tudor who wrote (22750 ) 5/16/1999 10:10:00 PM From: divvie Respond to of 74651
I agree that SGI are between a rock and a hard place here. However, on a side note, I don't believe Irix was the reason that it was initially so successful. They have proprietary graphics hardware/architecture that is still far ahead of INTC. I don't mean in terms of 3d rasterizers, in which INTC have got a foothold with their stake in REAL 3D, and others such as NVDA and TDFX who have very good technology. What I mean is that the likes of TDFX, NVDA etc are still hampered by the speed of the bus that connects them to the CPU. AGP was INTC's answer to PCI but even AGP X 4 is nowhere near as fast as SGI's technology. By going NT on their low end workstations but retaining their graphics hardware, they have a slim chance of surviving in the workstation arena as a profitable but niche player. Edit: BTW Sony have realized the need for extemely high bandwidth required for light sourced, texture mapped, filtered, etc., 3D objects. They have built in 4MB DRAM into their graphics chip at 128 bits to give a ridiculously high (into the Gigabytes a second) bandwidth. This is something that neither AGP or SGI can compete with. If Sony can build enough of their next generation Playstation that contains this chip, for less than $300 (unlikely as they and Toshiba - the chip partners - have never done 0.18 micron before and some analysts estimate a cost of $300 for the chipset) then Sony get one huge step closer to conquering the PC as the system of choice in the world's living rooms for the internet appliance, as this will have DVD and internet access. They have sold through over 50 million Playstations in just over 4 years. Sony making great in roads into the internet appliance market is something that I have said on the DELL thread but no one seems interested even though the New York Times recently had an article about MSFT needing to watch out for Sony.