Thursday May 4, 11:18 am Eastern Time
Company Press Release
SOURCE: Perceptronics, Inc.
Perceptronics Announces IC3D/Wyth(TM) Technology For Flash and Other Animation Media
WOODLAND HILLS, Calif., May 4 /PRNewswire/ -- Perceptronics, Inc. (OTC Bulletin Board: PCTR - news) today announced that it has expanded the IC3D Framework product line to provide real-time, multi-user online collaborative interaction with animation media. The new IC3D Framework products, which have been named ``IC3D/Wyth for Animation,'' can create novel multi-user collaborative applications using widely available interactive animation products such as Macromedia's Flash and Shockwave, as well as other animation media server-players.
The IC3D/Wyth for Animation product line opens up a tremendous new market for Perceptronics' IC3D Framework (patent pending) technology. Flash, Shockwave and other animation media are widely used on the Internet to create dynamic, attention-getting Web site content in entertainment, e-commerce, education, news and business communication applications. Macromedia, Inc. has recently stated that more than 100 million people, or over 75% of all people on the Web, can experience Flash and/or Shockwave. The number of people using Flash and Shockwave, as well as competing products, is certain to grow significantly as the number of people using the Internet expands rapidly in the next few years.
IC3D/Wyth for Animation allows a group of Internet users to control and view collaboratively a synchronized Flash, Shockwave or other animated presentation. Everybody in the group is able to see and hear the same material simultaneously, and, in effect, everybody has a hand on the ``remote controller.'' In the current IC3D/Wyth version, the collaborative group communicates via chat; in planned future versions, communication will be by voice. A current demonstration features an Internet user group viewing a Flash presentation of a favorite vacation location. Each user can select among the available animated map tours, each user can pause and restart the synchronized presentation, while the group discusses the information via the chat window.
The collaborative interaction is accomplished by using the IC3D Framework for shared coordination of the animated presentation among the collaborative group, as well as for control of the presentation from the parent Web site. The normal media server or servers associated with the parent Web site delivers the animation content in synchrony to the multiple users. Adding new collaborative capabilities via Perceptronics' IC3D/Wyth technology need not require major changes or modifications to Web sites now offering single-user interaction from Flash, Shockwave or other animation media.
Richard Moskowitz, Perceptronics' chief executive officer, said: ``We are getting a fantastic response to IC3D/Wyth from Web site developers who are familiar with and skilled in using Flash, Shockwave and other animation products. They immediately see how they can enhance their games, sales and other interactive experiences by adding collaboration. They are able to use the IC3D/Wyth for Animation technology now. For example, our previously announced partner Heavy Industry is working with us on a new and exciting collaborative game using the IC3D/Wyth technology and the Macromedia Shockwave player. We see a gigantic market for an enabling peer-to-peer technology that can make server-based animation collaborative in a simple, easy to use manner. We are exploring our marketing options; our plan is to be able to make arrangements with some of the larger Internet technology, infrastructure and service providers to offer this new capability.''
Dr. Gershon Weltman, Perceptronics' chairman and president, said: ``The new IC3D/Wyth product line is founded on our belief that the ultimate benefits of the Internet are realized only when multiple users can interact collaboratively. Perceptronics is proceeding with a clear vision of what type of collaboration the Internet needs. This application, as well as our other demonstrated uses, proves that we have the core technology to make that vision possible.''
``While we are continuing to work on and offer collaboration in full 3D environments, the use of streaming media, and in particular streaming animation, is currently much more widespread on the Web than 3D,'' continued Dr. Weltman. ``It is also much more familiar to web site developers. This provides a ready opportunity in a large and growing market, compared to the market for 3D collaboration, which is comparatively smaller and just beginning. By extending the IC3D Framework to connect virtual environments based on streaming media as well as on 3D, we can greatly expand the number of customers able to use our IC3D technology, and can also immediately show the benefits of collaborative interaction to a much larger number of Internet users.''
Mr. Moskowitz concluded, ``Our goal is to make the IC3D technology the standard for Internet collaboration. Based upon our efforts to date, we believe we are well along that path. IC3D is compatible with Windows and Linux, as well as with Internet browsers by both Microsoft and Netscape. In addition, to working with Flash, Shockwave and various other animation players, we have demonstrated its use with various 3D engines including VRML and the new X3D family. Most importantly, IC3D technology is able to provide this collaboration without having to incur lengthy downloads of software. We are continuing to develop the technology to be used with other media sources, and software to provide even more engaging and interactive multi-user games and other Web experiences.''
Perceptronics' business is to develop, produce and market software products and services that allow Web site developers and owners to create online collaborative experiences that meet the growing demand for expanded multi-user interactivity on the Internet. A description of the Company's IC3D Technology is found at ic3d.perceptronics.com .
Safe Harbor Statement:
Statements by Mr. Richard Moskowitz and Dr. Gershon Weltman, as well as the above statements regarding the Company's expectations about growth and marketing strategies, new and existing products, and future financial performance are Forward Looking Statements that are subject to a number of risks and uncertainties. These risks and uncertainties include, without limitation: (1) technological factors affecting the development and commercial fielding of the IC3D Framework; (2) competitive factors in the Internet industry, including the ability of the Company to compete against larger, well-funded companies; (3) cash flow factors affecting the Company's operations; (4) the ability of the Company to obtain required financing, that would affect further development and marketing of the IC3D Framework; and (5) competitive factors and contracting contingencies in the defense simulation industry and in particular in the international defense business. These and other risks and uncertainties are discussed in greater detail from time to time in the Company's SEC filings and reports.
SOURCE: Perceptronics, Inc.
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