Japan's Sega, Bandai Cancel Merger Plans
Tuesday May 27 9:17 AM EDT
Japan's Sega, Bandai Cancel Merger Plans
TOKYO (Reuter) - Sega Enterprises Ltd said Tuesday it had accepted Bandai Co. Ltd's request to cancel their planned merger, which would have created Japan's largest game company.
The surprise announcement came only a day before the two firms were due to approve a merger pact, slated to take effect Oct. 1, and a day after toymaker Bandai had called a news conference to confirm it was still on board with the merger.
"Bandai requested a cancellation of the merger and offered a business alliance instead, which we accepted," a Sega spokeswoman told Reuters.
Sega, maker of the Sega Saturn 32-bit video-game player, and Bandai, known for its Power Rangers and virtual pet toy "Tamagotchi," said in January that they planned a merger to create a global entertainment giant likened to Walt Disney Co.
The Sega spokeswoman did not give a reason for the break-up, but speculation had grown prior to the announcement that the merger could be delayed due to strong opposition from mid-level managers at Bandai.
On Monday a Bandai executive called a sudden news conference to say that the company expected its board to approve the merger with Sega at a meeting Wednesday, withdrawing an earlier plan to postpone approval until July.
Bandai Managing Director Mikio Ishigami told reporters that employees at the toymaker were "extremely nervous" about the change of environment, but that he was confident they would come on board once the blueprint for the merged company became clear.
Analysts said the cancellation announcement, which came after the Tokyo stock market closed, would be negative for the two firms, although they were split over which firm had more to lose from the failed deal.
Many analysts noted, however, that even if the two firms merged as planned, business prospects would be shaky as each firm has its own individual problems.
"Not many had thought that the merger would boost profits in the future," said Hiroyuki Ono, an analyst at Nomura Research Institute. He predicted that the merger's cancellation would not have a detrimental impact on the firms' businesses.
Saturn, Sega's 32-bit video game machine, is losing money and is unlikely to turn profitable in the future, analysts said.
In December Sega lowered its earnings forecast for the fiscal year ended March 31 as it liquidated its inventory of 16-bit products and wrote off accumulated losses at its U.S. unit.
Bandai, for its part, is burdened by extremely weak sales of its Pippin Atmark machines, a video game player with Internet capabilities. Bandai has stopped producing the multimedia terminal, although sales will continue.
Bandai is now profiting, however, from the runaway success of its "Tamagotchi" virtual pet toy that features an electronic bird. The toy became an instant hit after its debut in November, with about five million units already shipped.
Despite brisk sales of the "Tamagotchi," Bandai had to lower its group earnings forecast for 1996/97 in January.
The two firms are due to announce earnings results on Wednesday for fiscal year 1996/97. |