To: Marc who wrote (13577 ) 6/30/1999 1:05:00 PM From: Ben Wu Read Replies (1) | Respond to of 16960
From your reference:To get an idea of level of problems with the Rage Fury card relative to the VooDoo and TNT2, here is listing of problems surfacing on motherboards built with either ALI or VIA chipsets that power all Super7 and Socket7 motherboards: VooDoo problems: count=71,000 TNT or TNT2 problems: count=11,000 Fury problems: count=1,600 those numbers don't make sense without the relative numbers. For example. Does V3 have 71,000 problems out of 800,000 cards sold? does Fury have 1,600 problems out of 1,800 cards sold? I assume that the problems your source refers to problems in after market card sales. 3dfx clearly dominates over ATI in that respect. So the larger problem list would be expected. Also, since OEMs would not release a computer that does not work, I assume that all problems refer to after market sales. Given the popularity of Socket7 motherboards with performance gamers, if there were widespread incompatibilities with the ALI or VIA chipsets, people would be up at arms all over the net. Since they aren't, I would have to assume those problems are on an individual board by board basis. Plus many of those problems are usually fixed by a bios update (i've had plenty of firsthand experience with new hardware and the need for bios updates, argh). Secondly, heat. Heat problems with chips have always been overblown in my opinion. Current chips output what? 15W-20W of power? But that heat generated is over a very small footprint and can be dissipated quickly over a large heat sink (ala V3). CPU's generate MUCH more heat than any graphics chip, and now one complains about that. With that out of the way, I completely respect ATI. They have a brilliant management team that has take them this far and will remain a formidable opponent to 3dfx in the future. ATI strength is it's execution, not with any technology. In that respect, I doubt that Intel will make any headway with their integrated graphics solution simply because Intel's execution as of late has been horrible. BTW, that was an excellent article Pat. The OpenGL ICD was really interesting. Though I question trying to make the ICD as fast as MiniGL. Sure, you may lose a couple of FPS here and there, but you're alienating a huge portion of prospective business users. Just get something out that works decently, and update it later. -b