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To: wily who wrote (31925)10/11/1999 7:52:00 AM
From: wily  Read Replies (1) | Respond to of 93625
 
64MB of RAM (no mention of what type) on a mainstream graphics card:

atitech.com

ATI announces RAGE Fury MAXX? - first parallel processing, 64 MB accelerator for the fastest true color, ultra-high resolution gaming
ATI's MAXX? Technology uses dual RAGE 128 Pro? Processors and 64 MB of memory to deliver 500 Megapixels/second of raw 3D performance for the Power Gamer
Toronto, Canada, October 7, 1999 - ATI Technologies Inc. (TSE: ATY, NASDAQ: ATYT) today announced the RAGE Fury MAXX?, the first dual processor, 64 MB board for the hardcore gamer. The board is designed with two RAGE 128 Pro? chips and 64 MB of memory on one single board. The RAGE Fury MAXX is the fastest game accelerator for true color, ultra high resolution gaming.

The RAGE Fury MAXX achieves a maximum "fill rate", or the number of textured pixels it can render per second, of 500 megapixels/second. "Fill Rate" is key to accelerating the latest, massively textured games and coupled with a complete set of features for Direct X and OpenGL API's, the RAGE Fury MAXX is destined to become the board of choice for the power-hungry gamer.

"The RAGE Fury MAXX, with its dual RAGE 128 Pro chips delivers never seen before performance at ultra high resolutions in true color for the power gamer," said Alan McCann, Director of ATI's Visual Technology Group. "With ATI's patent-pending MAXX technology, gamers will be able to experience the highest levels of visual quality and gameplay."

High Resolution, 32-bit color with minimal performance hit
Superior to next generation single chip solutions, the RAGE Fury MAXX ensures that ultra high resolution 32-bit color acceleration is achieved with minimal performance degradation. For example, changing from 16-bit to 32-bit, playing Quake III at 1,024 by 768 with competing next generation single chip solutions sees a drop of up to 30 per cent in performance. With RAGE Fury MAXX, the performance is maintained at 95 per cent of the 16-bit frame rate.

Running at these ultra high resolutions in true color generates an improved level of visual quality and gameplay. First person shooter games will benefit as the field of view will be expanded and the level of background detail will dramatically improve. For example, long range weapons in Quake III will become much more effective as enemies that would have been impossible to distinguish in 800 x 600 become clearly visible when you move to higher resolutions at higher color depths. Fans of strategy games will be able to view and manage their troops more effectively while flight simulator pilots will be able to better judge their flight patterns with the increased field of view and improved visual quality.

The RAGE Fury MAXX is packed with 3D features for all of today's titles, with every inch of real estate used to maximize performance and visual quality in ultra-high resolution gameplay with games just arrived or about to arrive on the market.

"ATI's decision to bring a dual ASIC board with 64 MB of memory and 32-bit true color to market is good news for avid gamers," said Mark Rein, vice president of Epic Games. "This configuration is ideal for great gameplay with any of the titles on the market or coming to the market this fall."

Patent-pending Multiple Asics Technology (MAXX) the key to maintaining image quality
RAGE Fury MAXX provides its lightning performance and ultra-high frame rate with no degradation in image quality, regardless of how fast the action is or how quickly the background scenes fly by. Maintaining image quality is the direct result of ATI's patent-pending Multiple Asics (MAXX) technology. MAXX technology is the most advanced parallel graphics processing technology available today for the mass market.

Superior to single chip solutions, ATI's MAXX technique achieves maximum efficiency by having each graphics chip render alternate frames, cutting the rendering load in half. With the two chip setup, one chip renders even frames only while the other renders odd frames only. Each chip performs triangle setup for its own frame without having to wait for the other chip. Since the complexity of a scene tends to vary only slightly from frame to frame (unlike the complexity of different parts of each frame, which can vary widely), the load between the graphics chips tends to stay well balanced. Also, because each chip has its own dedicated frame buffer space in local graphics memory, the final image is buffered to prevent any tearing, discontinuity, or other artifacts.

"ATI's multiple ASIC implementation will send the RAGE Fury MAXX to the top of the ladder for the serious gamer," said John Heat, head of development for Rage Software, Liverpool, UK. "The alternate frame rendering approach is definitely the right way to go and ATI has done it flawlessly."

Pricing and Availability
The RAGE Fury MAXX will ship in the fourth quarter at a street price of $299. The RAGE Fury MAXX is the lead member of the ATI family of graphics board products, which includes the RAGE Fury Pro? 32MB, single-chip graphics board, the value-packed XPERT 2000? graphics board and the All-in-Wonder 128? combination TV tuner and graphics board.