SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.
Technology Stocks : The New Qualcomm - a S&P500 company -- Ignore unavailable to you. Want to Upgrade?


To: Bux who wrote (3249)11/14/1999 8:59:00 PM
From: Wyätt Gwyön  Read Replies (1) | Respond to of 13582
 
Bux, as I recall from the webcast, the half-second referred to something like a login time; I don't think the implication is that each access takes up to a half second. One of the speakers who gave some details on the distinction between data and voice was the VP of R&D, Pascovani?? (ruff, help me out!--The Italian Guy <g>), as I recall, he said delays on the order of 30 ms or so became unacceptable for voice but worked for data (I could be off by a few 10's of ms, but I don't think they were implying 500 ms). Maybe I'm wrong, though. Having said that, your interpretation does make sense, if interactive is taken to mean "playing games" requiring sub-100ms response rate.



To: Bux who wrote (3249)11/14/1999 9:23:00 PM
From: Maurice Winn  Read Replies (2) | Respond to of 13582
 
<delays of up to 1/2 a second being acceptable for data.> I don't buy this 'delays are okay' stuff. NO delay is acceptable. The speed of light is like wading through mud when trying to get somewhere in a hurry.

Certainly people will accept some data delays to save money. But not much delay and not everybody. Some people will want their IP packets NOW!! Not in half a second. Half a second doesn't seem long, but when you put up with half second delays 100 times an hour or even day, it becomes annoying.

So they'll be happy to pay for priority postage of their IP packets. They want bursty data and they want it now.

The company that gets the billing and pricing right will be the company which makes the money. Broadbrush pricing won't work. That will lose customers who are only loosely attached to service providers. The talk of 'owning' customers is just talk. The very point of being a customer is that you are not 'owned'. Any marketing department person talking about 'owning' customers or markets should be fired forthwith.

Craig Farrill at that CDG Webcast conference had it right - they will be pricing their packets and delaying what can be delayed and moving voice first. Capacity is best built by controlling demand rather than installing two stick bathtub type antennae and more sectors/base stations etc. Running a base station at average 90% capacity will make more money than having more base stations running at 25% capacity most of the time.

Mqurice



To: Bux who wrote (3249)11/15/1999 12:43:00 PM
From: cfoe  Read Replies (1) | Respond to of 13582
 
Bux - You are correct! However, the arepa.com person did seem to indicate in many instances it could work sufficiently well. I was just wondering, do you think we can expect improvements in HDR over time where the delay would be reduces? I do not know anything about the science here.