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Non-Tech : The New Iomega '2000' Discussion Group -- Ignore unavailable to you. Want to Upgrade?


To: rll who wrote (3537)11/29/1999 1:08:00 PM
From: D.J.Smyth  Respond to of 5023
 
Write-Up on Sega Dreamcast on Hoovers today:

hoovers.com

(IOM not mentioned specifically)

SEGA Enterprises, Ltd.
by Jennifer Hinger

Millions of sore thumbs mean a milestone for SEGA Enterprises. Battling Sony and Nintendo for market share in the video game industry, SEGA has sold more than one million of its 128-bit Dreamcast consoles in North America in less than three months since its launch.

With more urgency than a child telling Santa how much he needs that Dreamcast, SEGA needed a boost to stay in the $6.3 billion video game arena. Its SegaSaturn system in the mid-1990s didn't push the right buttons with buyers, and sales were disappointing, especially compared to Sony's PlayStation. To stay in video gaming, SEGA needed something faster (how about 10 times?) than the PlayStation, with next-generation graphics and Internet connectivity. SEGA delivered, and video game fans responded; by comparison, it took the PlayStation nine months after its 1995 debut to sell one million units.

SEGA's US stock price reflects Dreamcast's commercial success ? and what that success suggests for the company's future. ADR's for SEGA's stock had already climbed considerably since mid-summer, but they rocketed up 36% on Friday to $6.56 on news that SEGA will split off its video arcade operations and focus its video game efforts on games offered over the Internet, with IPOs of some of its software units likely.

But Sony and Nintendo aren't boxed out just yet. The companies have dropped their prices to $99, half of Dreamcast's price, and they're working on faster, better systems as well. Sony's creatively named PlayStation2 is expected to be released in Japan in March. Also in 2000 Nintendo plans to enter the DVD-based world with its Dolphin system, and Microsoft plans a next-generation system called X-Box.

But that's next year. With this year's holiday shopping season officially underway, Dreamcast sales will keep climbing. Too bad for SEGA, though, that it doesn't have a piece of Pokā€šmon, the cartoon monsters that have launched a feverish buying spree among US and Japanese children. (Nintendo has the video game rights.) Too bad as well that SEGA would have a hard time piggybacking on the third major craze among kids in 1999: the antithesis of video games, those pesky Harry Potter books from Scholastic.



To: rll who wrote (3537)11/29/1999 4:41:00 PM
From: D.J.Smyth  Read Replies (2) | Respond to of 5023
 
there are those within IOM who are comparing the new CEO designate as an aggressive intelligent version of Kim Edwards. I spoke with an IOM VP today who stated he was "very excited" about developments. Potential soon to be announced zip based camera; even as Shiela has stated. They've been working on the Zip based camera for a long time now. It will be interesting to see what they come up with.

and now four MP3 players building clik! based MP3s.

asked again about the qtr over qtr zip disk sales (2nd to 3rd). they stated it was an aberation (one large OEM buyer came in at the end of qtr and made significant purchase for year); no sign of such a negative pattern developing, just the opposite. they stated 250 zips were taking ever greater portion of zip sales. high margin on 250s are helping offset any potential negatives on 100.

they're excited about dreamcast for first qtr of next year. they're already experiencing increased needed buildup for that product since sales of dreamcast are breaking all former expectations.

go ahead Ken. put the liquor back in your old lady's bag, and stop laughing. welcome to IDA, Iomega Drunkards Anonymous. Today, IOM's gods were smiling as they were finally recovering from their post comedex hangovers; and beginning to do some real analysis on IOM's future.