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To: Scumbria who wrote (134001)5/2/2001 12:26:13 PM
From: brushwud  Read Replies (2) | Respond to of 186894
 
It is no surprise that P4 with SSE2 drivers accelerates some OpenGL performance tests. OpenGL uses vector math for everything.

If there's anything about 3D graphics that requires double-precision floating-point, I'd like to know what. The people who designed OpenGL produced many generations of machines using only single-precision datapaths in the graphics pipeline. That means the Nvidia drivers might be optimized for SSE, not SSE2. And there's no reason Nvidia couldn't have a similar driver optimized for AMD's 3DNow!.