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To: Joe NYC who wrote (151066)12/5/2001 1:48:51 AM
From: ptanner  Read Replies (2) | Respond to of 186894
 
Joe, re: "The problem is that you need some 32 or 64 MB of memory for today's high end cards. Placing this much memory plus all the logic of the GPU would make a HUGE chip. When this is done, it will first be done on the very high end graphics chips, and it will take a while until it gets down to low end solutions."

Thanks for the explanation but I am thinking more on the low end (integrated mobo solns appropriate for most systems) than high end (screaming 3D power for gamers).

Is 32 or 64MB of memory really needed for most applications? Even with very high screen resolutions what is it that needs memory? I know games use textures and other stuff - but I don't play games or read about performance graphics cards; and I thought some graphics cards had more memory simply for marketing reasons (e.g. 64MB sells much faster and for higher price than the marginal cost of adding the extra memory).

It would seem that for 2D needs 8MB is more than sufficient and an integrated memory solution on the GPU would make for a highly efficient design. Of course, the graphics chip makers will surely work to provide the best solutions, particularly as they expand their product lines into chipsets (NVDA and ATi).

-PT