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Technology Stocks : Advanced Micro Devices - Moderated (AMD) -- Ignore unavailable to you. Want to Upgrade?


To: fastpathguru who wrote (255194)8/4/2008 7:47:00 PM
From: combjellyRead Replies (1) | Respond to of 275872
 
"Anyone share the same feeling of incredulity I had at viewing this chart from page 6?"

It should tell you everything you need to know.

They are cooking the books.

"Fixed memory bandwidth... Ring bus... Driver/algorithmic scaling... Doesn't matter, just keep throwing more cores in there!"

It isn't impossible. However, it is hard to believe that everything is cache resident, or that the resources don't get saturated well before 64 cores are reached.



To: fastpathguru who wrote (255194)8/4/2008 10:58:20 PM
From: Saturn VRead Replies (1) | Respond to of 275872
 
Gotta wonder what magic blue crystals Intel has invented to solve one of the hardest problems in contemporary computer science.

I think that the Larabee 'blue crystals' are only applicable to a subset of computational problems.

Four threads per core means that a lot of the common data will reside in the same cache. The Ring Bus also means that the data in the adjacent core can be accessed at a high speed.

I do not think that same "data locality" will hold in most situations. Finite Element Analysis will obviously benefit as does graphics.

But even then it is surprising that the performance scales as well as it does. Obviously if the cores are on different chips, the scaling will be a lot worse due to the delay in accessing data . Two Larabees will have a performance < 2* Single Larabee performance.



To: fastpathguru who wrote (255194)8/4/2008 11:53:14 PM
From: Saturn VRead Replies (1) | Respond to of 275872
 
impressive if Intel has implemented enough Larrabee software to run these

It is obvious that the game developers have been bribed with boatloads of cash to port the games to Larabee.

Anand's gushing expectations are so high

Obviously there is a loaded gun on Anand's head.

;-)