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To: Scott C. Lemon who wrote (12607)2/22/1998 5:25:00 PM
From: StockMan  Read Replies (2) | Respond to of 77400
 
Scott,
Re -- That is what the "higher layer" object routing does ... it replaces end-to-end packet routing with point-to-point object routing.

You are going back to before the OSI model, and starting from scratch again. Not very likely to happen and benefits/tradeoffs unknown.

It is very likely that networks (Routers switches, etc..) will evolve into understanding "higher level" objects, but thats way into the future.

Heck they are only now working on layer 3, after so many years.

Stockman



To: Scott C. Lemon who wrote (12607)2/26/1998 2:40:00 AM
From: Clare  Read Replies (1) | Respond to of 77400
 
Scott, how do you define higher-layer object routing? Is
it source route bridging or something? Hasn't that solution
been shown to be unable to scale? Imagine each end-station
having to send out explorer packets to find the route to
a destination, and then encode the instructions into every
packet they send. And because the complete routing information
is in every packet header, the switching can't be as fast
because each switch has to locate the position the instructions
relevant to itself inside the header. IMHO point-to-point
object routing requires connection-oriented setup and teardown,
and doesn't scale. Layer 3 routing is hierarchical in nature
and reduces complexity for end-stations, as well as intermediary
routers. Hierarchical systems, like telephone numbers, post
office addressing/zip codes, and IP addresses scale precisely
because an end-station does not know nor has to care about the
exact route to a destination. In anycase, you cannot eliminate
lower layer switching unless you were directly connected.