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To: larry craye who wrote (5828)7/27/1998 10:08:00 PM
From: Joe C.  Read Replies (1) | Respond to of 16960
 
I'm not so sure that the reviewer was being as unbiased and informative as he claimed. Tom of Tom's Hardware tested pretty much the same config. and did not point out any of these "problems". The reviewers intent was to show that Banshee is not yet ready (which is what alpha software and test board mean). His conclusion that Banshee seems to be behind TNT is questionable since he provides no basis for this claim. I'd stick to the independent hardware sites to get an objective assessment. Joe C.



To: larry craye who wrote (5828)7/28/1998 12:04:00 AM
From: Chip Anderson  Read Replies (1) | Respond to of 16960
 
Thanks for the Banshee link Larry.

All of the problems they described in that article _smell_ like driver errors NOT hardware problems. The drivers will come around in time. Everyone should expect that Banshee's QuakeII performance will be hampered (relative to a V2) due to the lack of multitexturing support.

Chip



To: larry craye who wrote (5828)7/28/1998 10:23:00 AM
From: c-horse  Respond to of 16960
 
All in all - a pretty great review, imho, since this board is designed for OEM sales..
c-horse
summation from the article :

"[...]I point out all these issues, not to criticize Banshee, but to illustrate that it's still very much a work in progress. It feels less finished than the RIVA TNT and Savage3D boards I've seen, so it's clear that 3Dfx has its work cut out for it. Most of the GameGauge games, for example, ran superbly. I'm confident 3Dfx won't ship it until they get it right. When it does ship, you'll see boards with near-Voodoo2 performance that can run OpenGL, Direct3D, and Glide games, all at a price that will be more palatable to those who have been resisting the lure of Voodoo2.

Assuming that happens, hard-core gamers on a budget will be able to celebrate"