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To: Brendon Woirhaye who wrote (1566)12/22/1998 12:37:00 PM
From: AJ Berger  Read Replies (3) | Respond to of 1773
 
Your numbers make no sense?!

Half-Life was barely Gold in November'98.
How could it have sold 45450 units?
Please explain...
Assuming these numbers are useful, people
should keep in mind that strong European
sales are not represented. Also, you need
over 200,000 units of any one title to be
considered a "hit". Anything over 500,000
is a blockbuster for a PC-CDROM. You should
double those numbers when considering the
Sony PlayStation or N64 marketed products.
the iMac's still selling strong, and TR2
and other games sell to them at a premium,
so while they are low sellers, they are
more profitable per unit. Rebuttle Welcome.