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Politics : Formerly About Advanced Micro Devices -- Ignore unavailable to you. Want to Upgrade?


To: Scumbria who wrote (98704)3/16/2000 10:26:00 AM
From: milo_morai  Read Replies (1) | Respond to of 1570760
 
You could still use the API which will take advantage of the Hardware's new features... You still have not convinced, as the bulk of programing is done for Direct x and OpenGL... what does it matter if T&L is hardware instead of software, the API can still used 3DNOW.

Also if the video card is taking on more of the CPU's duties what will be the need for SSE or 3DNow if the Video card is doing all the calcs.

NE1 out here a OPENGL programmer or Direct X(d3d)... I like to hear(see) your views.

Milo



To: Scumbria who wrote (98704)3/16/2000 1:26:00 PM
From: Tenchusatsu  Read Replies (1) | Respond to of 1570760
 
Scumbria, <The geometry and lighting calculations are now being done on the graphics processor, and the physics is becoming much more complex, requiring SIMD on the processor. This will require direct SIMD usage by the game developers.>

This is quite a change in your stance from a year ago. Back then, didn't you argue that SIMD was going to be rendered (no pun intended) obsolete by the new graphics processors?

Well, I guess a lot can happen in a year.

Tenchusatsu