To: esecurities(tm) who wrote (2207 ) 6/8/1999 8:18:00 PM From: esecurities(tm) Read Replies (2) | Respond to of 2443
>>INTERNET--(esecurities.W)--June 6, 1999 - Intel® Multi-[disap]Point Audio*."Microsoft Acquires Software Manufacturer ShadowFactor" BattleCom Technology Provides Real-Time Voice Communication During Internet Gaming SEATTLE, June 7 /PRNewswire/ -- Today at Meltdown 99, Microsoft Corp. (Nasdaq: MSFT - news) announced the acquisition of ShadowFactor Software Inc., the Canadian manufacturer of Battlefield Communicator (BattleCom) technology. BattleCom enables players to talk to one another while engaged in multiplayer Internet gaming, rather than communicating by typing.Jay Torborg, director of graphics and multimedia in Microsoft's Consumer Windows® Division, announced the news in a keynote address this morning at the three-day conference, which is dedicated to Microsoft® DirectX® development and compatibility testing for hardware and software companies. More than 500 industry leaders from around the globe were present for the announcement. Microsoft plans to incorporate BattleCom into DirectX 8.0, a forthcoming version of the powerful multimedia technology behind the Windows operating system scheduled for release in late summer 2000. ''BattleCom's real-time voice-over technology is amazing, and we're excited to make it a part of the Windows gaming platform,'' said Kevin Bachus, group product manager for DirectX at Microsoft. ''The ability to talk to other players over the Internet without the hassle of typing dialogue in midplay adds a new dimension to online gaming.'' Once integrated into the DirectX application programming interface, BattleCom technology is expected to be applied to a full spectrum of multiplayer online game titles. The ability to communicate verbally while interacting online, from casually chatting during a game of Bridge to taunting opponents while immersed in the latest 3-D action game, will enhance players' enjoyment..." SOURCE: Monday June 7, 6:29 pm Eastern Time Microsoft Company Press Releasebiz.yahoo.com *"...ThrustMaster may have figured that since Intel's Multi-Point Audio could access the sound card via DirectSound, TNP would naturally work well with DirestSound games. But it appears that they didn't do much play-testing with audio-intensive games before shipping the product..." *SOURCE: June 6, 1999Message 9998937 ; July Issue 180 Computer Gaming World Feature Review: Internet Audio for Gamers [emphasis added ]"...then there is the also recently released and critically acclaimed Game Commander "...Game Commander (GC) is possibly the most revolutionary thing to come to my gaming experience in the past few years...This is the best product to come along for the PC in at least the last 3 years. By far the best product at [E3]..."-May 1999 gamecommander.com Yet another TMSR marketing no-brainer which simply never happened and worse, is now being abandoned and labeled an Indefensible Franchise...Another superior shareholder value maximization opportunity by simply strategically aligning with Game Commander and integrating with Talk 'n Play(.)..." SOURCE: Turning Silk Into A Sow's Ear May 31, 1999Message 9871971 ...so who is going to take out Game Commander ?... © 1999 SiliconNewswire.com . All Rights Reserved.